Rust HeatmapInfrared · players
IR live Players43,056 Servers11,700 Warm3,055 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–12° · slots

SurvivalLand

Online 67.222.128.82:7077 checked 15m ago

moddedoxide
Sp1 · players now 1/ 12
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 02:00flare: a wipe in that hourThu 00:00
1
7-day average
peak 4
#4,011
rank
top 18%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 15m ago

Li2Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:53 UTC3d ago 4 – running 0
Sun 18 Oct, 20:59 UTC10d ago 4 halved by day 5 6.8 days 0
Tue 13 Oct, 23:44 UTC15d ago 4 halved by day 3 4.9 days 0
Thu 1 Oct, 21:49 UTC FW27d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC31d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC36d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC43d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC43d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC43d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC45d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on SurvivalLand?

Its recent wipes drew an average peak of 4 players. 9 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 20% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on SurvivalLand?

No next wipe can be predicted: SurvivalLand wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days 7 hours ago.

Population

How busy is SurvivalLand?

The current population of SurvivalLand is 1, against 12 slots. The average across the last seven days is 1 players; the peak reached 4. Look at 02:00 UTC for the last 48 hours: that hour averaged 3 players.

How does SurvivalLand rank against other Rust servers?

The top 18% of ranked servers includes SurvivalLand, at #4,011 for player hours over the last seven days.

Settings and rules

Which map does SurvivalLand run?

SurvivalLand runs a procedural map of size 3,000 with seed 487367700, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on SurvivalLand?

No gather rate appears in the name SurvivalLand. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does SurvivalLand run?

Rust network protocol 2635 and build 168909 on Linux is what SurvivalLand runs. To join, your game must match the protocol; Steam handles the update.

Is SurvivalLand online, and how reliable is it?

The server is up at the moment: SurvivalLand is online. The uptime it reports puts the last restart at about 18 hours ago. 141 of 168 hours up over the last 7 full days, which is 84%. Rust Heatmap has had it on record since 13 September 2026.

Where is SurvivalLand located?

No region is published by SurvivalLand. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 67.222.128.82:7077 is its address.

Does SurvivalLand run smoothly?

Average server fps over the last 48 hours was 187; it never dropped below 136. The world held as many as 49,662 entities, buildings and deployables included. The highest memory use was 3,491 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include SurvivalLand?

These Rust Heatmap lists include SurvivalLand: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on SurvivalLand mean?

gmrust (Game mode): Rust survival, standard rules; mp12 (Max players): The slot count is 12; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags SurvivalLand publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join SurvivalLand?

To join by console, open it with F1 in Rust and enter client.connect 67.222.128.82:7077. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp12
Max players The slot count is 12.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.