PRIVATE
Offline 67.222.101.139:29015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:24 UTC40d ago | 1° | – | running | 1 |
| Fri 18 Sep, 23:16 UTC40d ago | 1° | – | 0.5 days | 0 |
| Fri 18 Sep, 12:41 UTC41d ago | 1° | – | 0.4 days | 0 |
| Wed 16 Sep, 12:20 UTC43d ago | 1° | held half | 2 days | 0 |
| Tue 15 Sep, 10:52 UTC44d ago | 1° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on PRIVATE?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on PRIVATE?
Wipes come at irregular times on PRIVATE, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 40 days 7 hours ago.
Player counts
How busy is PRIVATE?
Last seen 39 days 21 hours ago, PRIVATE is offline at the moment.
How does PRIVATE rank against other Rust servers?
Ranked #15,427 on seven-day player hours, PRIVATE is in the top – of all ranked servers.
Map and rules
What are the rules and settings on PRIVATE?
No gather rate appears in the name PRIVATE. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does PRIVATE run?
The build on PRIVATE is Rust network protocol 2633 and build 162929, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is PRIVATE online, and how reliable is it?
PRIVATE is down just now; the last sighting was 39 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is PRIVATE located?
Nothing about a region comes from PRIVATE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 67.222.101.139:29015.
Tags
Which Rust Heatmap lists and filters include PRIVATE?
The Rust Heatmap lists that PRIVATE fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on PRIVATE mean?
These are the tags PRIVATE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join PRIVATE?
Enter client.connect 67.222.101.139:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.