RustedRootUSA-B1
Online 67.189.173.254:28021 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:26 UTC18d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustedRootUSA-B1?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustedRootUSA-B1?
Its rhythm cannot yet be told: too few of RustedRootUSA-B1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 11 hours ago the server made the world it is on now.
Player counts
How busy is RustedRootUSA-B1?
The current population of RustedRootUSA-B1 is 0, against 40 slots. Averaged over the past week: 0 players.
How does RustedRootUSA-B1 rank against other Rust servers?
The top 69% of ranked servers includes RustedRootUSA-B1, at #15,264 for player hours over the last seven days.
Rules and settings
Which map does RustedRootUSA-B1 run?
The map on RustedRootUSA-B1 is procedural, size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on RustedRootUSA-B1?
The name RustedRootUSA-B1 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustedRootUSA-B1 run?
Rust network protocol 2635 and build 168909 is the build RustedRootUSA-B1 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustedRootUSA-B1 online, and how reliable is it?
Right now RustedRootUSA-B1 shows as online. The uptime it reports puts the last restart at about 7 days 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is RustedRootUSA-B1 located?
A region is not published for RustedRootUSA-B1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 67.189.173.254:28021.
Does RustedRootUSA-B1 run smoothly?
Average server fps over the last 48 hours was 148; it never dropped below 97. Entities peaked at 132,661, counting buildings, deployables and all the rest of the world. Memory use reached 9,986 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include RustedRootUSA-B1?
Modded Rust servers, by live population are the Rust Heatmap lists that RustedRootUSA-B1 fits. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on RustedRootUSA-B1 mean?
These are the tags RustedRootUSA-B1 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustedRootUSA-B1?
To join by console, open it with F1 in Rust and enter client.connect 67.189.173.254:28021. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.tdefelice.com/.