Rust HeatmapInfrared · players
IR live Players73,926 Servers11,841 Warm3,704 Fresh wipes · 3h221 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Winners vs Whiners | Deathmatch • Instant Respawn • Arenas

Offline 67.173.234.226:28015 checked 10d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,247
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
285 / 999
55 / 999
80 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
14 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
62 / 100
28 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Its rhythm cannot yet be told: too few of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 8 hours ago.

Player counts

How busy is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Last seen 10 days 17 hours ago, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline at the moment.

How does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas rank against other Rust servers?

The top 69% of ranked servers includes Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, at #15,247 for player hours over the last seven days.

Settings and rules

Which map does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run?

The game generates the procedural map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas.

What are the rules and settings on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

A gather rate is not given in the name Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Groups can contain up to 8 players, the default in the game. The server runs combat training, loot is handed out for aim and PvP practice. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run?

Rust network protocol 2634 and build 166494 is the build Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas online, and how reliable is it?

Offline at the moment: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was last seen 10 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.

Where is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas located?

No region is published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 67.173.234.226:28015.

Tags

Which Rust Heatmap lists and filters include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Rust aim training servers, Rust battlefield servers, Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that Winners vs Whiners | Deathmatch • Instant Respawn • Arenas fits. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^k (Build server): Practise base building and design; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?

Press F1 in Rust to open the console, then enter client.connect 67.173.234.226:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Quick PvP, helped by kits and high rates.
^k
Build server Practise base building and design.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.