Squad5 Rust Bucket
Online 67.167.57.234:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Squad5 Rust Bucket?
Its rhythm cannot yet be told: too few of Squad5 Rust Bucket's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 22 days 4 hours ago.
Population
How busy is Squad5 Rust Bucket?
The current population of Squad5 Rust Bucket is 0, against 500 slots. Averaged over the past week: 0 players.
How does Squad5 Rust Bucket rank against other Rust servers?
Ranked #15,388 on seven-day player hours, Squad5 Rust Bucket is in the top 70% of all ranked servers.
Settings and rules
Which map does Squad5 Rust Bucket run?
A procedural map of size 4,500 with seed 12345, generated by the game, runs on Squad5 Rust Bucket. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Squad5 Rust Bucket?
A gather rate is not given in the name Squad5 Rust Bucket. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Squad5 Rust Bucket run?
The build on Squad5 Rust Bucket is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Squad5 Rust Bucket online, and how reliable is it?
The server is up at the moment: Squad5 Rust Bucket is online. About 8 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 5 October 2026.
Where is Squad5 Rust Bucket located?
No region is published by Squad5 Rust Bucket. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 67.167.57.234:28015.
Does Squad5 Rust Bucket run smoothly?
Average server fps over the last 48 hours was 63; it never dropped below 50. Entities peaked at 122,144, counting buildings, deployables and all the rest of the world. Memory use reached 3,334 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Squad5 Rust Bucket?
Modded Rust servers, by live population are the Rust Heatmap lists that Squad5 Rust Bucket fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Squad5 Rust Bucket mean?
The game's server browser reads the tags Squad5 Rust Bucket publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Squad5 Rust Bucket?
Press F1 in Rust to open the console, then enter client.connect 67.167.57.234:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.