Rust HeatmapInfrared · players
IR live Players67,928 Servers11,782 Warm3,558 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

xJermelz's v0.8.4 MultiMonument Test

Offline 66.9.164.218:28415 checked 29d ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,837
rank
top 71%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
256 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on xJermelz's v0.8.4 MultiMonument Test?

The record of xJermelz's v0.8.4 MultiMonument Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 31 days 17 hours ago.

Population

How busy is xJermelz's v0.8.4 MultiMonument Test?

The last time xJermelz's v0.8.4 MultiMonument Test was seen was 29 days 10 hours ago, and it is offline now.

How does xJermelz's v0.8.4 MultiMonument Test rank against other Rust servers?

The top 71% of ranked servers includes xJermelz's v0.8.4 MultiMonument Test, at #16,837 for player hours over the last seven days.

Map and rules

Which map does xJermelz's v0.8.4 MultiMonument Test run?

xJermelz's v0.8.4 MultiMonument Test runs a procedural map, which the game generates.

What are the rules and settings on xJermelz's v0.8.4 MultiMonument Test?

The name xJermelz's v0.8.4 MultiMonument Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does xJermelz's v0.8.4 MultiMonument Test run?

Rust network protocol 2633 and build 165217 on Windows is what xJermelz's v0.8.4 MultiMonument Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is xJermelz's v0.8.4 MultiMonument Test online, and how reliable is it?

Offline at the moment: xJermelz's v0.8.4 MultiMonument Test was last seen 29 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.

Where is xJermelz's v0.8.4 MultiMonument Test located?

A region is not published for xJermelz's v0.8.4 MultiMonument Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.9.164.218:28415.

Lists and filters

Which Rust Heatmap lists and filters include xJermelz's v0.8.4 MultiMonument Test?

These Rust Heatmap lists include xJermelz's v0.8.4 MultiMonument Test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on xJermelz's v0.8.4 MultiMonument Test mean?

These are the tags xJermelz's v0.8.4 MultiMonument Test publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join xJermelz's v0.8.4 MultiMonument Test?

Press F1 in Rust to open the console, then enter client.connect 66.9.164.218:28415. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players Slot count: 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.