xJermelz's v0.8.4 MultiMonument Test
Offline 66.9.164.218:28415 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on xJermelz's v0.8.4 MultiMonument Test?
The record of xJermelz's v0.8.4 MultiMonument Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 31 days 17 hours ago.
Population
How busy is xJermelz's v0.8.4 MultiMonument Test?
The last time xJermelz's v0.8.4 MultiMonument Test was seen was 29 days 10 hours ago, and it is offline now.
How does xJermelz's v0.8.4 MultiMonument Test rank against other Rust servers?
The top 71% of ranked servers includes xJermelz's v0.8.4 MultiMonument Test, at #16,837 for player hours over the last seven days.
Map and rules
Which map does xJermelz's v0.8.4 MultiMonument Test run?
xJermelz's v0.8.4 MultiMonument Test runs a procedural map, which the game generates.
What are the rules and settings on xJermelz's v0.8.4 MultiMonument Test?
The name xJermelz's v0.8.4 MultiMonument Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does xJermelz's v0.8.4 MultiMonument Test run?
Rust network protocol 2633 and build 165217 on Windows is what xJermelz's v0.8.4 MultiMonument Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is xJermelz's v0.8.4 MultiMonument Test online, and how reliable is it?
Offline at the moment: xJermelz's v0.8.4 MultiMonument Test was last seen 29 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.
Where is xJermelz's v0.8.4 MultiMonument Test located?
A region is not published for xJermelz's v0.8.4 MultiMonument Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.9.164.218:28415.
Lists and filters
Which Rust Heatmap lists and filters include xJermelz's v0.8.4 MultiMonument Test?
These Rust Heatmap lists include xJermelz's v0.8.4 MultiMonument Test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on xJermelz's v0.8.4 MultiMonument Test mean?
These are the tags xJermelz's v0.8.4 MultiMonument Test publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join xJermelz's v0.8.4 MultiMonument Test?
Press F1 in Rust to open the console, then enter client.connect 66.9.164.218:28415. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.