Rust HeatmapInfrared · players
IR live Players104,335 Servers11,883 Warm3,951 Fresh wipes · 3h530 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

xJermelz's v0.8.7 Train Test

Offline 66.9.164.143:28415 checked 27d ago

moddedoxide
Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,828
rank
top 60%
27d ago
last wipe
no schedule published
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:35 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
206 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
345 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on xJermelz's v0.8.7 Train Test?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on xJermelz's v0.8.7 Train Test?

The only wipe on xJermelz's v0.8.7 Train Test is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 17 hours ago.

Player counts

How busy is xJermelz's v0.8.7 Train Test?

The last time xJermelz's v0.8.7 Train Test was seen was 27 days 17 hours ago, and it is offline now.

How does xJermelz's v0.8.7 Train Test rank against other Rust servers?

Player hours over seven days put xJermelz's v0.8.7 Train Test at #13,828, in the top 60% of ranked servers.

Settings and rules

Which map does xJermelz's v0.8.7 Train Test run?

The game generates the procedural map on xJermelz's v0.8.7 Train Test.

What are the rules and settings on xJermelz's v0.8.7 Train Test?

No gather rate appears in the name xJermelz's v0.8.7 Train Test. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does xJermelz's v0.8.7 Train Test run?

Rust network protocol 2634 and build 166494 on Windows is what xJermelz's v0.8.7 Train Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is xJermelz's v0.8.7 Train Test online, and how reliable is it?

Last seen 27 days 17 hours ago, xJermelz's v0.8.7 Train Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 30 September 2026.

Where is xJermelz's v0.8.7 Train Test located?

No region is published by xJermelz's v0.8.7 Train Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.9.164.143:28415.

Tags

Which Rust Heatmap lists and filters include xJermelz's v0.8.7 Train Test?

The Rust Heatmap lists that xJermelz's v0.8.7 Train Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on xJermelz's v0.8.7 Train Test mean?

gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags xJermelz's v0.8.7 Train Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join xJermelz's v0.8.7 Train Test?

To join by console, open it with F1 in Rust and enter client.connect 66.9.164.143:28415. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players The slot count is 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.