Rust HeatmapInfrared · players
IR live Players56,753 Servers11,714 Warm3,283 Fresh wipes · 3h169 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[US] Projekt Phoenix│PvE/PvP│Beta

Online NA 66.51.99.80:28010 checked 8m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourThu 09:00
0
7-day average
peak –
#15,338
rank
top 69% · #1508 in NA
27d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

0246811:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

0.8 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 3 – running 0
Thu 1 Oct, 00:02 UTC28d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
2 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
4 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
1 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
3 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] Projekt Phoenix│PvE/PvP│Beta?

Its recent wipes drew an average peak of 3 players. 27 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [US] Projekt Phoenix│PvE/PvP│Beta?

Once a month, with the force wipe, [US] Projekt Phoenix│PvE/PvP│Beta wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 27 days 16 hours ago. Its tags state a wipe each month.

Population

How busy is [US] Projekt Phoenix│PvE/PvP│Beta?

The current population of [US] Projekt Phoenix│PvE/PvP│Beta is 0, against 100 slots. The average across the last seven days is 0 players.

How does [US] Projekt Phoenix│PvE/PvP│Beta rank against other Rust servers?

On player hours over the last seven days, [US] Projekt Phoenix│PvE/PvP│Beta is #15,338 globally (top 69%) and #1,508 in North America.

Map and rules

Which map does [US] Projekt Phoenix│PvE/PvP│Beta run?

[US] Projekt Phoenix│PvE/PvP│Beta runs a procedural map of size 4,750 with seed 938220579, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [US] Projekt Phoenix│PvE/PvP│Beta?

The name [US] Projekt Phoenix│PvE/PvP│Beta does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [US] Projekt Phoenix│PvE/PvP│Beta run?

The build on [US] Projekt Phoenix│PvE/PvP│Beta is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] Projekt Phoenix│PvE/PvP│Beta online, and how reliable is it?

Right now [US] Projekt Phoenix│PvE/PvP│Beta shows as online. The uptime it reports puts the last restart at about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] Projekt Phoenix│PvE/PvP│Beta located?

In North America, [US] Projekt Phoenix│PvE/PvP│Beta lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.99.80:28010.

Does [US] Projekt Phoenix│PvE/PvP│Beta run smoothly?

Average server fps over the last 48 hours was 5; it never dropped below 5. Entities peaked at 146,993, counting buildings, deployables and all the rest of the world. Memory use reached 4,542 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US] Projekt Phoenix│PvE/PvP│Beta?

These Rust Heatmap lists include [US] Projekt Phoenix│PvE/PvP│Beta: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] Projekt Phoenix│PvE/PvP│Beta mean?

These are the tags [US] Projekt Phoenix│PvE/PvP│Beta publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [US] Projekt Phoenix│PvE/PvP│Beta?

To join by console, open it with F1 in Rust and enter client.connect 66.51.99.80:28010. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.