Rust HeatmapInfrared · players
IR live Players56,412 Servers11,722 Warm3,390 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

USP SYCA PVE US

Online NA 66.51.99.78:28030 checked 6m ago

monthly wipes moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 00:00flare: a wipe in that hourTue 22:00
0
7-day average
peak 1
#6,630
rank
top 30% · #1057 in NA
24d ago
last wipe
monthly schedule
8d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

1.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

8d 19h
Thu 5 Nov, 19:00 UTC
FW
36d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:49 UTC24d ago 0 – running 0
Fri 2 Oct, 01:55 UTC25d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
18 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
10 / 90
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 4 on average
3 / 50
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
5 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
4 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on USP SYCA PVE US?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on USP SYCA PVE US?

A single monthly wipe, the force wipe, is all USP SYCA PVE US runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 24 days 19 hours ago. The tags list one wipe a month.

Player counts

How busy is USP SYCA PVE US?

Of 50 slots on USP SYCA PVE US, 1 are in use right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.

How does USP SYCA PVE US rank against other Rust servers?

Seven-day player hours place USP SYCA PVE US at #6,630, in the top 30% of ranked servers; within North America it is #1,057.

Map and rules

Which map does USP SYCA PVE US run?

USP SYCA PVE US runs a procedural map of size 4,500 with seed 722508191, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on USP SYCA PVE US?

The name USP SYCA PVE US does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does USP SYCA PVE US run?

Rust network protocol 2635 and build 168909 on Linux is what USP SYCA PVE US runs. To join, your game must match the protocol; Steam handles the update.

Is USP SYCA PVE US online, and how reliable is it?

The server is up at the moment: USP SYCA PVE US is online. The uptime it reports puts the last restart at about 4 days 16 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 1 October 2026.

Where is USP SYCA PVE US located?

With its NA tag, USP SYCA PVE US lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.99.78:28030.

Does USP SYCA PVE US run smoothly?

The last 48 hours brought an average of 12 server fps and a floor of 5. Entities peaked at 125,764, counting buildings, deployables and all the rest of the world. Memory use reached 4,647 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include USP SYCA PVE US?

The Rust Heatmap lists that USP SYCA PVE US fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on USP SYCA PVE US mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags USP SYCA PVE US publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join USP SYCA PVE US?

To join by console, open it with F1 in Rust and enter client.connect 66.51.99.78:28030. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.