Rustybuns2
Online NA 66.51.99.69:28020 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:45 UTC1d ago | – | – | running | 1 |
| Wed 28 Oct, 04:01 UTC2d ago | 1° | – | 1 days | 0 |
| Fri 23 Oct, 17:06 UTC6d ago | 1° | held half | 4.5 days | 0 |
| Tue 20 Oct, 14:25 UTC9d ago | 0° | – | 3.1 days | 0 |
| Tue 6 Oct, 01:58 UTC24d ago | 1° | – | 14.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rustybuns2?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on Rustybuns2?
The only wipe on Rustybuns2 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is Rustybuns2?
Rustybuns2 currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How does Rustybuns2 rank against other Rust servers?
On player hours over the last seven days, Rustybuns2 is #5,307 globally (top 24%) and #891 in North America.
Map and rules
Which map does Rustybuns2 run?
The map on Rustybuns2 is procedural, size 3,200 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rustybuns2?
A gather rate is not given in the name Rustybuns2. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Rustybuns2 run?
The build on Rustybuns2 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rustybuns2 online, and how reliable is it?
Online now: Rustybuns2. About 24 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 6 October 2026.
Where is Rustybuns2 located?
With its NA tag, Rustybuns2 lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.99.69:28020.
Does Rustybuns2 run smoothly?
It averaged 8 server fps over the last 48 hours, with a low of 5. The world held as many as 54,906 entities, buildings and deployables included. The highest memory use was 2,166 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rustybuns2?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Rustybuns2 fits. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days brings it up.
What do the server tags on Rustybuns2 mean?
The game's server browser reads the tags Rustybuns2 publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rustybuns2?
Enter client.connect 66.51.99.69:28020 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
