Rust HeatmapInfrared · players
IR live Players45,747 Servers11,667 Warm2,969 Fresh wipes · 3h96 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Settlers Village -50XGather / 50% Decay

Online NA 66.51.99.69:28005 checked 8m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 04:00flare: a wipe in that hourFri 01:00
0
7-day average
peak 1
#10,196
rank
top 46% · #1282 in NA
11d ago
last wipe
monthly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

0246804:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

2 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
34d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:03 UTC11d ago 2 – running 1
Sun 4 Oct, 10:08 UTC25d ago 1 halved by day 3 14.5 days 0
Fri 2 Oct, 10:05 UTC27d ago 2 held half 2 days 0
Thu 1 Oct, 18:13 UTC FW28d ago 2 – 0.7 days 0
Wed 30 Sep, 05:40 UTC29d ago 2 – 1.5 days 0
Thu 24 Sep, 05:22 UTC35d ago 1 halved by day 2 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
52 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 38 on average
93 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
34 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
36 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
34 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
14 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Settlers Village -50XGather / 50% Decay?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 23 hours in. Above half the peak until the next wipe: that held in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on Settlers Village -50XGather / 50% Decay?

Once a month, with the force wipe, Settlers Village -50XGather / 50% Decay wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 11 days 3 hours ago. Its tags state a wipe each month.

Player counts

How busy is Settlers Village -50XGather / 50% Decay?

Of 50 slots on Settlers Village -50XGather / 50% Decay, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1.

How does Settlers Village -50XGather / 50% Decay rank against other Rust servers?

Top 46% of ranked servers and #1,282 in North America: that is Settlers Village -50XGather / 50% Decay at #10,196 for player hours over seven days.

Settings and rules

Which map does Settlers Village -50XGather / 50% Decay run?

The map on Settlers Village -50XGather / 50% Decay is procedural, size 4,096 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on Settlers Village -50XGather / 50% Decay?

A gather rate is not given in the name Settlers Village -50XGather / 50% Decay. A maximum of 16 players is allowed per group. The server runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Settlers Village -50XGather / 50% Decay run?

Rust network protocol 2635 and build 168909 on Linux is what Settlers Village -50XGather / 50% Decay runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Settlers Village -50XGather / 50% Decay online, and how reliable is it?

Online now: Settlers Village -50XGather / 50% Decay. Its reported uptime dates the last restart to about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 24 September 2026.

Where is Settlers Village -50XGather / 50% Decay located?

In North America, Settlers Village -50XGather / 50% Decay lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 66.51.99.69:28005.

Does Settlers Village -50XGather / 50% Decay run smoothly?

The last 48 hours brought an average of 5 server fps and a floor of 5. Buildings, deployables and the rest of the world came to as much as 65,893 entities. Memory use reached 3,080 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Settlers Village -50XGather / 50% Decay?

Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that Settlers Village -50XGather / 50% Decay fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Settlers Village -50XGather / 50% Decay mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America are the tags Settlers Village -50XGather / 50% Decay publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Settlers Village -50XGather / 50% Decay?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.69:28005. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts16
Group limit Teams cap at 16.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.