Rust HeatmapInfrared · players
IR live Players33,161 Servers11,582 Warm2,855 Fresh wipes · 3h65 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Fun in the Sun (PVE)

Online NA 66.51.99.63:28075 checked 7m ago

monthly wipes oxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 06:00flare: a wipe in that hourWed 04:00
1
7-day average
peak 7
#3,384
rank
top 15% · #558 in NA
26d ago
last wipe
monthly schedule
8d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

12
wipe-day peak
players, last three wipes

Coming wipes

8d 13h
Thu 5 Nov, 19:00 UTC
FW
36d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
36 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
22 / 200
Rusty Spoons PvE | no raiding / stealing / killing
NA · groups of 10+ · monthly · 13 on average
13 / 100
MadRust PVE - Get Achievements
NA · groups of 8+ · monthly · 13 on average
6 / 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 12 on average
10 / 150
Stillwater Shores PVE | PVP
NA · groups of 30+ · monthly · 6 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Fun in the Sun (PVE)?

The average peak across its recent wipes is 12 players. 46 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Fun in the Sun (PVE)?

Once a month, with the force wipe, Fun in the Sun (PVE) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days 10 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is Fun in the Sun (PVE)?

The current population of Fun in the Sun (PVE) is 0, against 50 slots. The average across the last seven days is 1 players; the peak reached 7. Its busiest point in the last 48 hours was 18:00 UTC, averaging 3 players.

How does Fun in the Sun (PVE) rank against other Rust servers?

On player hours over the last seven days, Fun in the Sun (PVE) is #3,384 globally (top 15%) and #558 in North America.

Map and rules

Which map does Fun in the Sun (PVE) run?

A procedural map of size 4,000 with seed 897176852, generated by the game, runs on Fun in the Sun (PVE). The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Fun in the Sun (PVE)?

The name Fun in the Sun (PVE) does not specify a gather rate. 20 players is the cap for groups. pve is the game mode, other players cannot be fought. In the server browser it appears under Community, as a community server. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Fun in the Sun (PVE) run?

Rust network protocol 2635 and build 168909 is the build Fun in the Sun (PVE) runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Fun in the Sun (PVE) online, and how reliable is it?

The server is up at the moment: Fun in the Sun (PVE) is online. Its reported uptime dates the last restart to about 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is Fun in the Sun (PVE) located?

With its NA tag, Fun in the Sun (PVE) lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.99.63:28075 is its address.

Does Fun in the Sun (PVE) run smoothly?

It averaged 26 server fps over the last 48 hours, with a low of 5. Entities peaked at 125,842, counting buildings, deployables and all the rest of the world. Memory use reached 4,092 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Fun in the Sun (PVE)?

The Rust Heatmap lists that Fun in the Sun (PVE) fits are: Best Rust community servers, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Fun in the Sun (PVE) mean?

These are the tags Fun in the Sun (PVE) publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Fun in the Sun (PVE)?

To join by console, open it with F1 in Rust and enter client.connect 66.51.99.63:28075. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/rkFSsyuEGd.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts20
Group limit Teams cap at 20.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.