Rust HeatmapInfrared · players
IR live Players91,935 Servers11,826 Warm3,972 Fresh wipes · 3h166 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 11° now Linear · 0–150° · slots

[US] PureRust | PvE | No Decay | No Killing | No Raiding

Online NA · us5 91.229.114.81:28015 checked 8m ago

monthly wipes vanillacarbonpve
Sp1 · players now 11/ 150
7% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 26°
Sun 17:00flare: a wipe in that hourTue 15:00
12
7-day average
peak 28
#839
rank
top 4% · #136 in NA
25d ago
last wipe
monthly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

39
wipe-day peak
players, last three wipes

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW25d ago 39 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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NA · groups of 8+ · monthly · 50 on average
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LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

The average peak across its recent wipes is 39 players. 8 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

The only wipe on [US] PureRust | PvE | No Decay | No Killing | No Raiding is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 25 days 22 hours ago. The tags list one wipe a month.

Player counts

How busy is [US] PureRust | PvE | No Decay | No Killing | No Raiding?

The current population of [US] PureRust | PvE | No Decay | No Killing | No Raiding is 11, against 150 slots. Averaged over the past week: 12 players, peaking at 28. Look at 00:00 UTC for the last 48 hours: that hour averaged 24 players.

How does [US] PureRust | PvE | No Decay | No Killing | No Raiding rank against other Rust servers?

On player hours over the last seven days, [US] PureRust | PvE | No Decay | No Killing | No Raiding is #839 globally (top 4%) and #136 in North America.

Map and rules

Which map does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?

A procedural map of size 4,250 with seed 195920086, generated by the game, runs on [US] PureRust | PvE | No Decay | No Killing | No Raiding. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US] PureRust | PvE | No Decay | No Killing | No Raiding?

A gather rate is not given in the name [US] PureRust | PvE | No Decay | No Killing | No Raiding. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it under Community. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?

Rust network protocol 2635 and build 168909 is the build [US] PureRust | PvE | No Decay | No Killing | No Raiding runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [US] PureRust | PvE | No Decay | No Killing | No Raiding online, and how reliable is it?

Online now: [US] PureRust | PvE | No Decay | No Killing | No Raiding. Its reported uptime dates the last restart to about 5 hours ago. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] PureRust | PvE | No Decay | No Killing | No Raiding located?

Its region code is us5, and [US] PureRust | PvE | No Decay | No Killing | No Raiding lists itself in North America with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.229.114.81:28015.

Does [US] PureRust | PvE | No Decay | No Killing | No Raiding run smoothly?

Average server fps over the last 48 hours was 81; it never dropped below 48. Entities peaked at 223,481, counting buildings, deployables and all the rest of the world. The highest memory use was 6,880 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US] PureRust | PvE | No Decay | No Killing | No Raiding?

These Rust Heatmap lists include [US] PureRust | PvE | No Decay | No Killing | No Raiding: Best Rust community servers, Best Rust PvE servers, North America server heatmap and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

What do the server tags on [US] PureRust | PvE | No Decay | No Killing | No Raiding mean?

These are the tags [US] PureRust | PvE | No Decay | No Killing | No Raiding publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [US] PureRust | PvE | No Decay | No Killing | No Raiding?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.81:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://purerust.net is where its website is.

KeyServer tags

what each one means

Published as mp150,ptrak,$rus5,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players Slot count: 150.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code This one carries the region code us5.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.