[US] PureRust | PvE | No Decay | No Killing | No Raiding
Online NA · us5 91.229.114.81:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW25d ago | 39° | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The average peak across its recent wipes is 39 players. 8 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The only wipe on [US] PureRust | PvE | No Decay | No Killing | No Raiding is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 25 days 22 hours ago. The tags list one wipe a month.
Player counts
How busy is [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The current population of [US] PureRust | PvE | No Decay | No Killing | No Raiding is 11, against 150 slots. Averaged over the past week: 12 players, peaking at 28. Look at 00:00 UTC for the last 48 hours: that hour averaged 24 players.
How does [US] PureRust | PvE | No Decay | No Killing | No Raiding rank against other Rust servers?
On player hours over the last seven days, [US] PureRust | PvE | No Decay | No Killing | No Raiding is #839 globally (top 4%) and #136 in North America.
Map and rules
Which map does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?
A procedural map of size 4,250 with seed 195920086, generated by the game, runs on [US] PureRust | PvE | No Decay | No Killing | No Raiding. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
A gather rate is not given in the name [US] PureRust | PvE | No Decay | No Killing | No Raiding. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. The server browser lists it under Community. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [US] PureRust | PvE | No Decay | No Killing | No Raiding run?
Rust network protocol 2635 and build 168909 is the build [US] PureRust | PvE | No Decay | No Killing | No Raiding runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [US] PureRust | PvE | No Decay | No Killing | No Raiding online, and how reliable is it?
Online now: [US] PureRust | PvE | No Decay | No Killing | No Raiding. Its reported uptime dates the last restart to about 5 hours ago. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US] PureRust | PvE | No Decay | No Killing | No Raiding located?
Its region code is us5, and [US] PureRust | PvE | No Decay | No Killing | No Raiding lists itself in North America with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 91.229.114.81:28015.
Does [US] PureRust | PvE | No Decay | No Killing | No Raiding run smoothly?
Average server fps over the last 48 hours was 81; it never dropped below 48. Entities peaked at 223,481, counting buildings, deployables and all the rest of the world. The highest memory use was 6,880 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [US] PureRust | PvE | No Decay | No Killing | No Raiding?
These Rust Heatmap lists include [US] PureRust | PvE | No Decay | No Killing | No Raiding: Best Rust community servers, Best Rust PvE servers, North America server heatmap and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
What do the server tags on [US] PureRust | PvE | No Decay | No Killing | No Raiding mean?
These are the tags [US] PureRust | PvE | No Decay | No Killing | No Raiding publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [US] PureRust | PvE | No Decay | No Killing | No Raiding?
Press F1 in Rust to open the console, then enter client.connect 91.229.114.81:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://purerust.net is where its website is.
