CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Online NA 66.51.99.62:28040 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:07 UTC22d ago | 2° | – | running | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 2° | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 6 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
A single monthly wipe, the force wipe, is all CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 22 days 4 hours ago. Its tags state a wipe each month.
Player counts
How busy is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The current population of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is 1, against 50 slots. The average across the last seven days is 0 players; the peak reached 3. Look at 03:00 UTC for the last 48 hours: that hour averaged 1 players.
How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?
Seven-day player hours place CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #6,074, in the top 27% of ranked servers; within North America it is #984.
Map and rules
Which map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The name CHILLZONE - PVE | NO KILLING/STEALING/RAIDING does not specify a gather rate. The group limit is 20 players. The server runs roleplay, rules for roleplay, with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
Rust network protocol 2635 and build 168909 is the build CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?
Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING shows as online. The uptime it reports puts the last restart at about 3 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 1 October 2026.
Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?
In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.51.99.62:28040.
Does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run smoothly?
The last 48 hours brought an average of 8 server fps and a floor of 5. The world held as many as 81,971 entities, buildings and deployables included. At its peak it held 2,857 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
These Rust Heatmap lists include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Rust roleplay servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Press F1 in Rust to open the console, then enter client.connect 66.51.99.62:28040. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/esCaNaG6kf is where its website is.