Rust HeatmapInfrared · players
IR live Players48,039 Servers11,719 Warm3,199 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 7m ago

monthly wipes moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 01:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 3
#6,074
rank
top 27% · #984 in NA
22d ago
last wipe
monthly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

5.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
35d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC22d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW27d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
57 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
34 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
42 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
85 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
44 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
13 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 6 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

A single monthly wipe, the force wipe, is all CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 22 days 4 hours ago. Its tags state a wipe each month.

Player counts

How busy is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The current population of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is 1, against 50 slots. The average across the last seven days is 0 players; the peak reached 3. Look at 03:00 UTC for the last 48 hours: that hour averaged 1 players.

How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?

Seven-day player hours place CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #6,074, in the top 27% of ranked servers; within North America it is #984.

Map and rules

Which map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?

The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The name CHILLZONE - PVE | NO KILLING/STEALING/RAIDING does not specify a gather rate. The group limit is 20 players. The server runs roleplay, rules for roleplay, with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?

Rust network protocol 2635 and build 168909 is the build CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?

Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING shows as online. The uptime it reports puts the last restart at about 3 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 1 October 2026.

Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?

In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.51.99.62:28040.

Does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run smoothly?

The last 48 hours brought an average of 8 server fps and a floor of 5. The world held as many as 81,971 entities, buildings and deployables included. At its peak it held 2,857 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

These Rust Heatmap lists include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Rust roleplay servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.62:28040. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/esCaNaG6kf is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts20
Group limit The team limit is 20.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.