Revenge
Online NA 66.51.99.61:28050 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Revenge?
An estimate from the force wipe gives Revenge's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 14 days 23 hours ago. Its tags state a wipe each month.
Population
How busy is Revenge?
The current population of Revenge is 0, against 50 slots. A seven-day average of 0 players.
How does Revenge rank against other Rust servers?
Seven-day player hours place Revenge at #15,341, in the top 69% of ranked servers; within North America it is #1,513.
Rules and settings
Which map does Revenge run?
Revenge runs a procedural map of size 2,500 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Revenge?
A gather rate is not given in the name Revenge. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Revenge run?
Rust network protocol 2634 and build 167781 is the build Revenge runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Revenge online, and how reliable is it?
Online now: Revenge. Its reported uptime dates the last restart to about 6 days 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 14 October 2026.
Where is Revenge located?
With its NA tag, Revenge lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 66.51.99.61:28050.
Does Revenge run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. Entities peaked at 75,168, counting buildings, deployables and all the rest of the world. Memory use reached 2,947 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Revenge?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Revenge fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Revenge mean?
These are the tags Revenge publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Revenge?
Enter client.connect 66.51.99.61:28050 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
