Rust HeatmapInfrared · players
IR live Players34,284 Servers11,672 Warm2,842 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default

Online NA 66.51.99.61:28025 checked 8m ago

monthly wipes moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 04:00flare: a wipe in that hourThu 02:00
0
7-day average
peak 2
#6,049
rank
top 27% · #978 in NA
27d ago
last wipe
monthly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
57 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
38 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
43 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
70 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
23 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
8 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

The average peak across its recent wipes is 3 players. 6 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Once a month, with the force wipe, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 9 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Of 50 slots on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default, 1 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

How does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default rank against other Rust servers?

Seven-day player hours place The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default at #6,049, in the top 27% of ranked servers; within North America it is #978.

Settings and rules

Which map does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default run?

The map on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default is procedural, size 4,750 with seed 441803349, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

A gather rate is not given in the name The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default. 12 players is the cap for groups. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default run?

Rust network protocol 2635 and build 168909 is the build The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default online, and how reliable is it?

Online now: The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default located?

In North America, The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.51.99.61:28025.

Does The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default run smoothly?

The last 48 hours brought an average of 6 server fps and a floor of 5. Buildings, deployables and the rest of the world came to as much as 138,518 entities. Memory use reached 3,803 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

These Rust Heatmap lists include The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default mean?

These are the tags The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join The Rusty Dojo PVE | No Decay | Events | T1 BPs are Default?

Enter client.connect 66.51.99.61:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/pJM49Tg is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts12
Group limit Teams cap at 12.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.