Rust HeatmapInfrared · players
IR live Players96,161 Servers11,873 Warm3,898 Fresh wipes · 3h387 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Eagle's Nest

Online NA 66.51.99.57:28000 checked 12m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 17:00flare: a wipe in that hourThu 14:00
0
7-day average
peak 1
#11,162
rank
top 50% · #1322 in NA
26d ago
last wipe
monthly schedule
7d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

0246817:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:27 UTC26d ago 2 – running 0
Thu 1 Oct, 22:39 UTC FW27d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
7 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
3 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
5 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
4 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
2 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
3 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Eagle's Nest?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 4 hours in.

What is the wipe schedule on Eagle's Nest?

A single monthly wipe, the force wipe, is all Eagle's Nest runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 17 hours ago. The tags list one wipe a month.

Population

How busy is Eagle's Nest?

The current population of Eagle's Nest is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 1.

How does Eagle's Nest rank against other Rust servers?

On player hours over the last seven days, Eagle's Nest is #11,162 globally (top 50%) and #1,322 in North America.

Map and rules

Which map does Eagle's Nest run?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on Eagle's Nest. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on Eagle's Nest?

The name Eagle's Nest does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Eagle's Nest run?

Rust network protocol 2635 and build 168909 on Linux is what Eagle's Nest runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Eagle's Nest online, and how reliable is it?

Right now Eagle's Nest shows as online. Its reported uptime dates the last restart to about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Eagle's Nest located?

The NA tag is how Eagle's Nest lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.99.57:28000.

Does Eagle's Nest run smoothly?

The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 82,732, counting buildings, deployables and all the rest of the world. At its peak it held 3,450 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Eagle's Nest?

The Rust Heatmap lists that Eagle's Nest fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Eagle's Nest mean?

These are the tags Eagle's Nest publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Eagle's Nest?

Enter client.connect 66.51.99.57:28000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.