Pine Hosting - Rust Server
Offline NA 66.51.99.55:28050 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Pine Hosting - Rust Server?
Drawn from the force wipe, the next wipe on Pine Hosting - Rust Server is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 28 days 2 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Pine Hosting - Rust Server?
The last time Pine Hosting - Rust Server was seen was 12 days 14 hours ago, and it is offline now.
How does Pine Hosting - Rust Server rank against other Rust servers?
Top 70% of ranked servers and #1,558 in North America: that is Pine Hosting - Rust Server at #15,090 for player hours over seven days.
Settings and rules
Which map does Pine Hosting - Rust Server run?
The map on Pine Hosting - Rust Server is procedural, size 4,500 with seed 20070090, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on Pine Hosting - Rust Server?
No gather rate appears in the name Pine Hosting - Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Pine Hosting - Rust Server run?
Rust network protocol 2633 and build 165217 is the build Pine Hosting - Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Pine Hosting - Rust Server online, and how reliable is it?
Offline at the moment: Pine Hosting - Rust Server was last seen 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.
Where is Pine Hosting - Rust Server located?
With its NA tag, Pine Hosting - Rust Server lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.99.55:28050 is its address.
Tags
Which Rust Heatmap lists and filters include Pine Hosting - Rust Server?
The Rust Heatmap lists that Pine Hosting - Rust Server fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pine Hosting - Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it are the tags Pine Hosting - Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Pine Hosting - Rust Server?
Enter client.connect 66.51.99.55:28050 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
