Rust HeatmapInfrared · players
IR live Players39,438 Servers11,623 Warm2,939 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Rusty Town Wars

Online 66.51.99.4:6666 checked 6m ago

vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 2
#8,101
rank
top 36%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6m ago

Li2Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:07 UTC18d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rusty Town Wars?

Its recent wipes drew an average peak of 3 players. 21 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Rusty Town Wars?

Rusty Town Wars has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 4 hours ago.

Player counts

How busy is Rusty Town Wars?

Of 100 slots on Rusty Town Wars, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Rusty Town Wars rank against other Rust servers?

The top 36% of ranked servers includes Rusty Town Wars, at #8,101 for player hours over the last seven days.

Map and rules

Which map does Rusty Town Wars run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on Rusty Town Wars. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Rusty Town Wars?

A gather rate is not given in the name Rusty Town Wars. 12 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Rusty Town Wars run?

Rust network protocol 2635 and build 168909 is the build Rusty Town Wars runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Rusty Town Wars online, and how reliable is it?

Online now: Rusty Town Wars. The uptime it reports puts the last restart at about 22 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 3 October 2026.

Where is Rusty Town Wars located?

Nothing about a region comes from Rusty Town Wars. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.99.4:6666 is its address.

Does Rusty Town Wars run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 182,572, counting buildings, deployables and all the rest of the world. Memory use reached 5,999 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Rusty Town Wars?

These Rust Heatmap lists include Rusty Town Wars: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rusty Town Wars mean?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rusty Town Wars publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rusty Town Wars?

To join by console, open it with F1 in Rust and enter client.connect 66.51.99.4:6666. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/MmMr3VKxbu.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players This server has 100 slots.
ts12
Group limit The team limit is 12.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.