A Rust Server
Offline 66.51.99.4:28035 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:02 UTC24d ago | 1° | – | running | 1 |
| Thu 1 Oct, 22:18 UTC FW26d ago | 1° | – | 1.9 days | 0 |
| Wed 30 Sep, 17:50 UTC28d ago | 1° | – | 1.2 days | 0 |
| Tue 29 Sep, 19:32 UTC29d ago | 1° | – | 0.9 days | 0 |
| Sun 27 Sep, 19:35 UTC31d ago | 1° | held half | 2 days | 1 |
| Sat 26 Sep, 01:16 UTC32d ago | 1° | – | 1.8 days | 0 |
| Fri 25 Sep, 13:25 UTC33d ago | 2° | – | 0.5 days | 0 |
| Wed 23 Sep, 22:21 UTC34d ago | 2° | – | 1.6 days | 0 |
| Mon 21 Sep, 18:30 UTC37d ago | 2° | held half | 2.2 days | 1 |
| Mon 21 Sep, 03:32 UTC37d ago | 2° | – | 0.6 days | 1 |
| Sun 20 Sep, 18:48 UTC38d ago | 1° | – | 0.4 days | 0 |
| Mon 14 Sep, 16:46 UTC44d ago | 1° | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Rust Server?
There is no next wipe to predict on A Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 23 hours ago.
Player counts
How busy is A Rust Server?
A Rust Server went quiet 24 days 18 hours ago and is offline right now.
How does A Rust Server rank against other Rust servers?
Player hours over seven days put A Rust Server at #15,989, in the top 71% of ranked servers.
Settings and rules
Which map does A Rust Server run?
A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on A Rust Server?
A gather rate is not given in the name A Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does A Rust Server run?
Rust network protocol 2634 and build 166655 is the build A Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Rust Server online, and how reliable is it?
Last seen 24 days 18 hours ago, A Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is A Rust Server located?
Nothing about a region comes from A Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 66.51.99.4:28035.
Lists and filters
Which Rust Heatmap lists and filters include A Rust Server?
These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166655 (Build): This build is 166655; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join A Rust Server?
Enter client.connect 66.51.99.4:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.