Reclaimed Lands
Online NA 66.51.99.4:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:00 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:00 UTC12d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Reclaimed Lands?
Its recent wipes drew an average peak of 1 players. 8 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Reclaimed Lands?
The prediction follows its tag, as too few of Reclaimed Lands's wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:00 UTC: the next wipe. The world in play now was made 12 days 15 hours ago. The tags declare one wipe every two weeks.
Population
How busy is Reclaimed Lands?
Of 100 slots on Reclaimed Lands, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 5. Look at 01:00 UTC for the last 48 hours: that hour averaged 4 players.
How does Reclaimed Lands rank against other Rust servers?
Top 22% of ranked servers and #852 in North America: that is Reclaimed Lands at #4,963 for player hours over seven days.
Rules and settings
Which map does Reclaimed Lands run?
A procedural map of size 4,000 with seed 676767, generated by the game, runs on Reclaimed Lands. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Reclaimed Lands?
A gather rate is not given in the name Reclaimed Lands. A maximum of 5 players is allowed per group. The server runs roleplay, rules for roleplay, with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Reclaimed Lands run?
Rust network protocol 2635 and build 168909 on Linux is what Reclaimed Lands runs. To join, your game must match the protocol; Steam handles the update.
Is Reclaimed Lands online, and how reliable is it?
Online now: Reclaimed Lands. The uptime it reports puts the last restart at about 30 minutes ago. 162 of 168 hours up over the last 7 full days, which is 96%. It first appears in Rust Heatmap records on 3 October 2026.
Where is Reclaimed Lands located?
In North America, Reclaimed Lands lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 66.51.99.4:28015.
Does Reclaimed Lands run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 107,050 entities, buildings and deployables included. At its peak it held 3,675 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Reclaimed Lands?
The Rust Heatmap lists that Reclaimed Lands fits are: Rust aim training servers, Rust roleplay servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Reclaimed Lands mean?
The game's server browser reads the tags Reclaimed Lands publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts5 (Group limit): A team holds no more than 5; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): A server for roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Reclaimed Lands?
Press F1 in Rust to open the console, then enter client.connect 66.51.99.4:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://reclaimed-lands.paynow.store/.
