ParadoxLabs - Available 01
Offline 66.51.99.43:27015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ParadoxLabs - Available 01?
Its rhythm cannot yet be told: too few of ParadoxLabs - Available 01's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 4 hours ago.
Population
How busy is ParadoxLabs - Available 01?
Last seen 19 days 18 hours ago, ParadoxLabs - Available 01 is offline at the moment.
How does ParadoxLabs - Available 01 rank against other Rust servers?
Player hours over seven days put ParadoxLabs - Available 01 at #15,848, in the top 72% of ranked servers.
Rules and settings
Which map does ParadoxLabs - Available 01 run?
A procedural map, generated by the game, runs on ParadoxLabs - Available 01.
What are the rules and settings on ParadoxLabs - Available 01?
A gather rate is not given in the name ParadoxLabs - Available 01. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ParadoxLabs - Available 01 run?
Rust network protocol 2634 and build 166652 is the build ParadoxLabs - Available 01 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ParadoxLabs - Available 01 online, and how reliable is it?
Last seen 19 days 18 hours ago, ParadoxLabs - Available 01 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 3 October 2026.
Where is ParadoxLabs - Available 01 located?
No region is published by ParadoxLabs - Available 01. Rust Heatmap shows the location a server states. It does not look up the machine's location. 66.51.99.43:27015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ParadoxLabs - Available 01?
The Rust Heatmap lists that ParadoxLabs - Available 01 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ParadoxLabs - Available 01 mean?
These are the tags ParadoxLabs - Available 01 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ParadoxLabs - Available 01?
To join by console, open it with F1 in Rust and enter client.connect 66.51.99.43:27015. Or press Launch Rust on this page, which connects you through Steam.