Rust HeatmapInfrared · players
IR live Players74,886 Servers11,806 Warm3,724 Fresh wipes · 3h106 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

EverGreene PvE | Living Frontier | Skill Tree + NPC Raids

Online NA 66.51.99.40:28015 checked 8m ago

monthly wipes moddedoxide
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 22:00flare: a wipe in that hourWed 19:00
1
7-day average
peak 4
#3,562
rank
top 16% · #585 in NA
16d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:53 UTC16d ago 2 – running 0
Thu 1 Oct, 18:08 UTC FW27d ago 3 halved by day 1 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
12 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
11 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
4 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
3 / 15
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 13 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

A single monthly wipe, the force wipe, is all EverGreene PvE | Living Frontier | Skill Tree + NPC Raids runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 16 days 7 hours ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

The current population of EverGreene PvE | Living Frontier | Skill Tree + NPC Raids is 2, against 50 slots. The average across the last seven days is 1 players; the peak reached 4. Its busiest point in the last 48 hours was 00:00 UTC, averaging 4 players.

How does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids rank against other Rust servers?

Seven-day player hours place EverGreene PvE | Living Frontier | Skill Tree + NPC Raids at #3,562, in the top 16% of ranked servers; within North America it is #585.

Map and rules

Which map does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids run?

A procedural map of size 3,700 with seed 1895876822, generated by the game, runs on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

A gather rate is not given in the name EverGreene PvE | Living Frontier | Skill Tree + NPC Raids. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids run?

The build on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids online, and how reliable is it?

Right now EverGreene PvE | Living Frontier | Skill Tree + NPC Raids shows as online. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids located?

With its NA tag, EverGreene PvE | Living Frontier | Skill Tree + NPC Raids lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.99.40:28015.

Does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids run smoothly?

The last 48 hours brought an average of 28 server fps and a floor of 5. The world held as many as 87,323 entities, buildings and deployables included. The highest memory use was 3,169 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

The Rust Heatmap lists that EverGreene PvE | Living Frontier | Skill Tree + NPC Raids fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it are the tags EverGreene PvE | Living Frontier | Skill Tree + NPC Raids publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?

Enter client.connect 66.51.99.40:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://evergreene-rust.tebex.store/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.