Rust HeatmapInfrared · players
IR live Players30,176 Servers11,635 Warm2,756 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

Good Times Custom Maps Test Server

Offline NA 66.51.99.26:28020 checked 18d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,592
rank
top 62% · #1448 in NA
18d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

4.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:53 UTC18d ago 2 – running 0
Tue 6 Oct, 00:27 UTC23d ago 2 – 4.2 days 0
Thu 1 Oct, 02:42 UTC28d ago 1 – 4.9 days 0
Tue 29 Sep, 06:38 UTC29d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
7 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
1 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 8+ · monthly · 1 on average
0 / 200
122 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
17 / 150
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
1 / 125

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Good Times Custom Maps Test Server?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Good Times Custom Maps Test Server?

Once a month, with the force wipe, Good Times Custom Maps Test Server wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 18 days 23 hours ago. The tags list one wipe a month.

Player counts

How busy is Good Times Custom Maps Test Server?

The last time Good Times Custom Maps Test Server was seen was 18 days 23 hours ago, and it is offline now.

How does Good Times Custom Maps Test Server rank against other Rust servers?

On player hours over the last seven days, Good Times Custom Maps Test Server is #13,592 globally (top 62%) and #1,448 in North America.

Rules and settings

Which map does Good Times Custom Maps Test Server run?

A procedural map of size 4,300 with seed 1337, generated by the game, runs on Good Times Custom Maps Test Server. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on Good Times Custom Maps Test Server?

No gather rate appears in the name Good Times Custom Maps Test Server. The group limit is 8 players, which is the game's default. build & creative is the game mode, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Good Times Custom Maps Test Server run?

Rust network protocol 2634 and build 167398 on Linux is what Good Times Custom Maps Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Good Times Custom Maps Test Server online, and how reliable is it?

Offline at the moment: Good Times Custom Maps Test Server was last seen 18 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.

Where is Good Times Custom Maps Test Server located?

The NA tag is how Good Times Custom Maps Test Server lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.99.26:28020 is its address.

Tags

Which Rust Heatmap lists and filters include Good Times Custom Maps Test Server?

These Rust Heatmap lists include Good Times Custom Maps Test Server: Rust build servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on Good Times Custom Maps Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^k (Build server): Practise base building and design; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America are the tags Good Times Custom Maps Test Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Good Times Custom Maps Test Server?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.26:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://gt-cm.net/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^k,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^k
Build server Practise base building and design.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.