Radlands PVE
Offline 66.51.99.160:3000 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Radlands PVE?
The record of Radlands PVE's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 56 days ago.
Player counts
How busy is Radlands PVE?
The last time Radlands PVE was seen was 45 days 19 hours ago, and it is offline now.
How does Radlands PVE rank against other Rust servers?
Ranked #15,121 on seven-day player hours, Radlands PVE is in the top – of all ranked servers.
Rules and settings
What are the rules and settings on Radlands PVE?
The name Radlands PVE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Radlands PVE run?
The build on Radlands PVE is Rust network protocol 2633 and build 163794, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Radlands PVE online, and how reliable is it?
Offline at the moment: Radlands PVE was last seen 45 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Radlands PVE located?
A region is not published for Radlands PVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.99.160:3000.
Lists and filters
Which Rust Heatmap lists and filters include Radlands PVE?
The Rust Heatmap lists that Radlands PVE fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Radlands PVE mean?
These are the tags Radlands PVE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Radlands PVE?
Enter client.connect 66.51.99.160:3000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.