no no no no
Offline 66.51.97.76:65015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on no no no no?
no no no no has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 11 hours ago.
Population
How busy is no no no no?
no no no no went quiet 6 days 13 hours ago and is offline right now. The average across the last seven days is 0 players.
How does no no no no rank against other Rust servers?
The top 69% of ranked servers includes no no no no, at #15,425 for player hours over the last seven days.
Settings and rules
Which map does no no no no run?
The map on no no no no is procedural, size 3,000 with seed 1711628527, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on no no no no?
The name no no no no does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does no no no no run?
Rust network protocol 2634 and build 167781 is the build no no no no runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is no no no no online, and how reliable is it?
Last seen 6 days 13 hours ago, no no no no is offline right now. It was up 15 of 168 hours across the last 7 full days, or 9% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is no no no no located?
No region is published by no no no no. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.51.97.76:65015.
Tags
Which Rust Heatmap lists and filters include no no no no?
Modded Rust servers, by live population are the Rust Heatmap lists that no no no no fits. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on no no no no mean?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags no no no no publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join no no no no?
Press F1 in Rust to open the console, then enter client.connect 66.51.97.76:65015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.