Rusthub.net | SD Preview Server [Staging]
Offline 66.51.97.76:28115 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 17:14 UTC10d ago | 2° | – | running | 0 |
| Wed 30 Sep, 22:25 UTC29d ago | 5° | halved by day 1 | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rusthub.net | SD Preview Server [Staging]?
The average peak across its recent wipes is 4 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Rusthub.net | SD Preview Server [Staging]?
Its rhythm cannot yet be told: too few of Rusthub.net | SD Preview Server [Staging]'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 9 hours ago.
Player counts
How busy is Rusthub.net | SD Preview Server [Staging]?
The last time Rusthub.net | SD Preview Server [Staging] was seen was 10 days 7 hours ago, and it is offline now.
How does Rusthub.net | SD Preview Server [Staging] rank against other Rust servers?
Ranked #11,952 on seven-day player hours, Rusthub.net | SD Preview Server [Staging] is in the top 54% of all ranked servers.
Map and rules
What are the rules and settings on Rusthub.net | SD Preview Server [Staging]?
A gather rate is not given in the name Rusthub.net | SD Preview Server [Staging]. 8 players is the default group size, and that is the limit here. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Rusthub.net | SD Preview Server [Staging] run?
Rust network protocol 2635 and build 168439 is the build Rusthub.net | SD Preview Server [Staging] runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rusthub.net | SD Preview Server [Staging] online, and how reliable is it?
Rusthub.net | SD Preview Server [Staging] is down just now; the last sighting was 10 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.
Where is Rusthub.net | SD Preview Server [Staging] located?
A region is not published for Rusthub.net | SD Preview Server [Staging]. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.97.76:28115.
Lists and filters
Which Rust Heatmap lists and filters include Rusthub.net | SD Preview Server [Staging]?
These Rust Heatmap lists include Rusthub.net | SD Preview Server [Staging]: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rusthub.net | SD Preview Server [Staging] mean?
These are the tags Rusthub.net | SD Preview Server [Staging] publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168439 (Build): This build is 168439; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): No gathering here: it is creative building, so build what you like; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rusthub.net | SD Preview Server [Staging]?
To join by console, open it with F1 in Rust and enter client.connect 66.51.97.76:28115. Or press Launch Rust on this page, which connects you through Steam.