ricksserver
Online EU 66.51.97.59:28035 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:59 UTC4d ago | 5° | – | running | 0 |
| Mon 19 Oct, 02:31 UTC9d ago | 0° | – | 5.5 days | 0 |
| Sun 27 Sep, 15:58 UTC31d ago | 3° | halved by day 2 | 21.4 days | 0 |
| Sat 26 Sep, 14:40 UTC32d ago | 5° | – | 1.1 days | 0 |
| Sun 20 Sep, 23:25 UTC37d ago | 5° | halved by day 1 | 5.6 days | 0 |
| Sat 19 Sep, 02:34 UTC39d ago | 5° | – | 1.9 days | 0 |
| Sun 13 Sep, 17:34 UTC45d ago | 4° | halved by day 1 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ricksserver?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 2 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.
What is the wipe schedule on ricksserver?
The only wipe on ricksserver is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 4 days 6 hours ago. A monthly wipe is what its tags declare.
Population
How busy is ricksserver?
Of 50 slots on ricksserver, 0 are in use right now. A seven-day average of 0 players, with a peak of 5.
How does ricksserver rank against other Rust servers?
Seven-day player hours place ricksserver at #7,303, in the top 33% of ranked servers; within Europe it is #2,018.
Map and rules
Which map does ricksserver run?
ricksserver runs a procedural map of size 1,900 with seed 1293201566, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ricksserver?
The name ricksserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does ricksserver run?
The build on ricksserver is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is ricksserver online, and how reliable is it?
The server is up at the moment: ricksserver is online. About 4 days 2 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is ricksserver located?
In Europe, ricksserver lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.97.59:28035.
Does ricksserver run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. Entities peaked at 17,003, counting buildings, deployables and all the rest of the world. At its peak it held 1,367 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include ricksserver?
Best Rust community servers and EU Rust servers, busiest first are the Rust Heatmap lists that ricksserver fits. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week brings it up.
What do the server tags on ricksserver mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; EU (Europe): Europe is where the server browser puts it are the tags ricksserver publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ricksserver?
To join by console, open it with F1 in Rust and enter client.connect 66.51.97.59:28035. Or press Launch Rust on this page, which connects you through Steam.
