Coco Rust 2x One Grid
Offline 66.51.96.95:28010 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:29 UTC4d ago | 7° | – | running | 0 |
| Fri 9 Oct, 23:09 UTC19d ago | 4° | halved by day 3 | 14.9 days | 0 |
| Thu 1 Oct, 17:37 UTC FW27d ago | 3° | halved by day 5 | 8.2 days | 0 |
| Wed 30 Sep, 22:05 UTC28d ago | 3° | – | 0.8 days | 0 |
| Fri 25 Sep, 13:23 UTC34d ago | 5° | halved by day 3 | 5.4 days | 0 |
| Fri 18 Sep, 22:00 UTC40d ago | 4° | held half | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Coco Rust 2x One Grid?
The average peak across its recent wipes is 5 players. The crowd on the latest wipe reached its peak 27 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on Coco Rust 2x One Grid?
Once a month, with the force wipe, Coco Rust 2x One Grid wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 4 days 15 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Coco Rust 2x One Grid?
Last seen 2 days 13 hours ago, Coco Rust 2x One Grid is offline at the moment. Averaged over the past week: 1 players, peaking at 7.
How does Coco Rust 2x One Grid rank against other Rust servers?
The top 16% of ranked servers includes Coco Rust 2x One Grid, at #3,612 for player hours over the last seven days.
Map and rules
Which map does Coco Rust 2x One Grid run?
The map on Coco Rust 2x One Grid is procedural, size 2,000 with seed 166494, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Coco Rust 2x One Grid?
According to its name, Coco Rust 2x One Grid has a 2x gather rate. Groups can contain up to 8 players, the default in the game. The server runs build & creative, building in a sandbox, with no gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Coco Rust 2x One Grid run?
Rust network protocol 2635 and build 168909 is the build Coco Rust 2x One Grid runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Coco Rust 2x One Grid online, and how reliable is it?
Last seen 2 days 13 hours ago, Coco Rust 2x One Grid is offline right now. 119 of 168 hours up over the last 7 full days, which is 71%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Coco Rust 2x One Grid located?
Nothing about a region comes from Coco Rust 2x One Grid. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.96.95:28010.
Tags
Which Rust Heatmap lists and filters include Coco Rust 2x One Grid?
Rust build servers, 2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Coco Rust 2x One Grid fits. Filtering the list by Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x brings it up.
What do the server tags on Coco Rust 2x One Grid mean?
The game's server browser reads the tags Coco Rust 2x One Grid publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^k (Build server): Practise base building and design; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Coco Rust 2x One Grid?
Press F1 in Rust to open the console, then enter client.connect 66.51.96.95:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.