NomadsLand
Online NA 66.51.96.83:28005 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 33% of all ranked servers, top 59% in NA, and #301 of the duo servers (top 72%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:31 UTC1d ago | – | – | running | 1 |
| Tue 27 Oct, 13:47 UTC1d ago | – | – | – | 0 |
| Sat 17 Oct, 22:00 UTC11d ago | 1° | halved by day 1 | 9.7 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 1° | halved by day 2 | 6 days | 0 |
| Thu 1 Oct, 21:20 UTC FW27d ago | 2° | halved by day 6 | 10 days | 0 |
| Wed 30 Sep, 00:15 UTC29d ago | 2° | – | 1.9 days | 0 |
| Mon 21 Sep, 18:17 UTC37d ago | 1° | halved by day 2 | 8.2 days | 0 |
| Fri 18 Sep, 21:54 UTC40d ago | 1° | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on NomadsLand?
At their busiest, its recent wipes averaged 1 players. 2 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on NomadsLand?
Once a month, with the force wipe, NomadsLand wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 35 hours ago. A monthly wipe is what its tags declare.
Population
How busy is NomadsLand?
Of 50 slots on NomadsLand, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.
How does NomadsLand rank against other Rust servers?
Seven-day player hours place NomadsLand at #7,258, in the top 33% of ranked servers; within North America it is #1,108. Ranked against other duo servers, it comes in at #301.
Rules and settings
Which map does NomadsLand run?
NomadsLand runs a procedural map of size 2,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on NomadsLand?
The name NomadsLand does not specify a gather rate. Player groups are capped at 2 (duo). build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does NomadsLand run?
The build on NomadsLand is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is NomadsLand online, and how reliable is it?
Online now: NomadsLand. About 17 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is NomadsLand located?
The NA tag is how NomadsLand lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.96.83:28005 is its address.
Does NomadsLand run smoothly?
Average server fps over the last 48 hours was 17; it never dropped below 5. Buildings, deployables and the rest of the world came to as much as 96,400 entities. Memory use reached 2,918 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include NomadsLand?
These Rust Heatmap lists include NomadsLand: Rust build servers, Rust servers with a group limit of 2, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on NomadsLand mean?
These are the tags NomadsLand publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts2 (Group limit): A team holds no more than 2; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^k (Build server): Practise base building and design; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join NomadsLand?
Enter client.connect 66.51.96.83:28005 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
