Funne Duckdo
Online NA 66.51.96.75:28005 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Funne Duckdo?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 6 hours in.
What is the wipe schedule on Funne Duckdo?
Once a month, with the force wipe, Funne Duckdo wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 27 days 5 hours ago. Its tags state a wipe each month.
Population
How busy is Funne Duckdo?
Funne Duckdo currently has 0 of its 50 slots filled. A seven-day average of 0 players.
How does Funne Duckdo rank against other Rust servers?
Seven-day player hours place Funne Duckdo at #15,344, in the top 69% of ranked servers; within North America it is #1,522.
Settings and rules
Which map does Funne Duckdo run?
A procedural map of size 3,500 with seed 471471404, generated by the game, runs on Funne Duckdo. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Funne Duckdo?
A gather rate is not given in the name Funne Duckdo. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Funne Duckdo run?
Rust network protocol 2635 and build 168909 is the build Funne Duckdo runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Funne Duckdo online, and how reliable is it?
Right now Funne Duckdo shows as online. About 15 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Funne Duckdo located?
With its NA tag, Funne Duckdo lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 66.51.96.75:28005 is its address.
Does Funne Duckdo run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. Entities peaked at 65,637, counting buildings, deployables and all the rest of the world. The highest memory use was 2,179 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Funne Duckdo?
The Rust Heatmap lists that Funne Duckdo fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Funne Duckdo mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags Funne Duckdo publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Funne Duckdo?
Press F1 in Rust to open the console, then enter client.connect 66.51.96.75:28005. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.