Rust HeatmapInfrared · players
IR live Players45,403 Servers11,694 Warm3,140 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Pine Hosting - Rust Server

Online NA 66.51.96.71:28005 checked 12m ago

monthly wipes moddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 23:00flare: a wipe in that hourWed 23:00
1
7-day average
peak 2
#6,537
rank
top 29% · #1030 in NA
1d ago
last wipe
monthly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeakWipe
00.511.5223:0004:0008:0013:0017:0023:00Wiped Tue 27 Oct, 23:33 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608023:0004:0008:0013:0017:0023:00Wiped Tue 27 Oct, 23:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep28 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
35d 18h
Thu 3 Dec, 19:00 UTC
FW

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:33 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
22 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
8 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
2 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
4 / 15
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
0 / 50
Pine Hosting - Rust Server
NA · groups of 8+ · monthly · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Pine Hosting - Rust Server?

Once a month, with the force wipe, Pine Hosting - Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 25 hours ago. Its tags state a wipe each month.

Player counts

How busy is Pine Hosting - Rust Server?

Of 50 slots on Pine Hosting - Rust Server, 1 are in use right now. Averaged over the past week: 1 players, peaking at 2. Look at 01:00 UTC for the last 48 hours: that hour averaged 2 players.

How does Pine Hosting - Rust Server rank against other Rust servers?

Seven-day player hours place Pine Hosting - Rust Server at #6,537, in the top 29% of ranked servers; within North America it is #1,030.

Rules and settings

Which map does Pine Hosting - Rust Server run?

Pine Hosting - Rust Server runs a procedural map of size 2,750 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Pine Hosting - Rust Server?

The name Pine Hosting - Rust Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Pine Hosting - Rust Server run?

Rust network protocol 2635 and build 168909 is the build Pine Hosting - Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Pine Hosting - Rust Server online, and how reliable is it?

Online now: Pine Hosting - Rust Server. About 8 hours ago is when it last restarted, by its own uptime figure. 1 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Pine Hosting - Rust Server located?

The NA tag is how Pine Hosting - Rust Server lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.96.71:28005.

Does Pine Hosting - Rust Server run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 5. The world held as many as 38,321 entities, buildings and deployables included. The highest memory use was 1,674 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Pine Hosting - Rust Server?

The Rust Heatmap lists that Pine Hosting - Rust Server fits are: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days brings it up.

What do the server tags on Pine Hosting - Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it are the tags Pine Hosting - Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Pine Hosting - Rust Server?

Press F1 in Rust to open the console, then enter client.connect 66.51.96.71:28005. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.