Rust HeatmapInfrared · players
IR live Players52,540 Servers11,716 Warm3,337 Fresh wipes · 3h139 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

Apollos Wasteland

Online NA 66.51.96.53:28055 checked 7m ago

duo monthly wipes moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 01:00flare: a wipe in that hourTue 22:00
0
7-day average
peak 1
#9,516
rank
top 43% · #1254 in NA
8d ago
last wipe
monthly schedule
8d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

0246801:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 43% of all ranked servers, top 67% in NA, and #329 of the duo servers (top 78%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
12 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
2 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 8+ · monthly · 1 on average
2 / 200
155 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
22 / 150
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
2 / 125

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Apollos Wasteland?

An estimate from the force wipe gives Apollos Wasteland's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 8 days 8 hours ago. Its tags state a wipe each month.

Population

How busy is Apollos Wasteland?

Apollos Wasteland currently has 0 of its 75 slots filled. Averaged over the past week: 0 players, peaking at 1.

How does Apollos Wasteland rank against other Rust servers?

Seven-day player hours place Apollos Wasteland at #9,516, in the top 43% of ranked servers; within North America it is #1,254. The duo group puts it at #329.

Map and rules

Which map does Apollos Wasteland run?

A procedural map of size 4,500 with seed 1, generated by the game, runs on Apollos Wasteland. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Apollos Wasteland?

No gather rate appears in the name Apollos Wasteland. Player groups are capped at 2 (duo). The server runs build & creative, no gathering; sandbox building. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Apollos Wasteland run?

Rust network protocol 2635 and build 168909 is the build Apollos Wasteland runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Apollos Wasteland online, and how reliable is it?

Right now Apollos Wasteland shows as online. The uptime it reports puts the last restart at about 22 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. It first appears in Rust Heatmap records on 19 October 2026.

Where is Apollos Wasteland located?

With its NA tag, Apollos Wasteland lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 66.51.96.53:28055.

Does Apollos Wasteland run smoothly?

It averaged 5 server fps over the last 48 hours, with a low of 5. Entities peaked at 119,916, counting buildings, deployables and all the rest of the world. The highest memory use was 3,237 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Apollos Wasteland?

The Rust Heatmap lists that Apollos Wasteland fits are: Rust build servers, Rust servers with a group limit of 2, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Apollos Wasteland mean?

These are the tags Apollos Wasteland publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): The slot count is 75; ts2 (Group limit): Teams cap at 2; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^k (Build server): Base design and practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Apollos Wasteland?

To join by console, open it with F1 in Rust and enter client.connect 66.51.96.53:28055. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players The slot count is 75.
ts2
Group limit Teams cap at 2.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^k
Build server Base design and practice.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.