S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |
Online NA 66.51.96.53:28045 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA, and #387 of the quad servers (top 47%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:46 UTC, in 1d 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 00:46 UTC12d ago | 4° | – | running | 0 |
| Fri 2 Oct, 04:14 UTC26d ago | 0° | – | 13.9 days | 0 |
| Fri 25 Sep, 18:04 UTC33d ago | 9° | halved by day 2 | 6.4 days | 0 |
| Wed 23 Sep, 22:49 UTC35d ago | 4° | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Its recent wipes drew an average peak of 4 players. 41 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The prediction follows its tag, as too few of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s wipes are on record to confirm the schedule. Due on Friday 30 October at 00:46 UTC: the next wipe. 12 days 22 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.
Player counts
How busy is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The current population of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is 0, against 50 slots. A seven-day average of 0 players, with a peak of 3.
How does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | rank against other Rust servers?
Top 31% of ranked servers and #1,070 in North America: that is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | at #6,871 for player hours over seven days. Ranked against other quad servers, it comes in at #387.
Settings and rules
Which map does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs a procedural map of size 3,500 with seed 1156067853, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s name indicates a gather rate of 2x. A group can have at most 4 players (quad). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?
Rust network protocol 2635 and build 168909 is the build S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | online, and how reliable is it?
The server is up at the moment: S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is online. Its reported uptime dates the last restart to about 17 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 23 September 2026.
Where is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | located?
With its NA tag, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.96.53:28045.
Does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 71,815 entities. At its peak it held 2,589 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The Rust Heatmap lists that S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | mean?
These are the tags S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
To join by console, open it with F1 in Rust and enter client.connect 66.51.96.53:28045. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/GxUybAfquf.
