Rust HeatmapInfrared · players
IR live Players84,816 Servers11,846 Warm3,802 Fresh wipes · 3h288 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–8° · slots

RetardsAnon

Online 66.51.159.180:28015 checked 9m ago

moddedcarbon
Sp1 · players now 0/ 8
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,335
rank
top 69%
53d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
248 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RetardsAnon?

The record of RetardsAnon's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 53 days 13 hours ago.

Player counts

How busy is RetardsAnon?

RetardsAnon currently has 0 of its 8 slots filled. The average across the last seven days is 0 players.

How does RetardsAnon rank against other Rust servers?

The top 69% of ranked servers includes RetardsAnon, at #15,335 for player hours over the last seven days.

Rules and settings

Which map does RetardsAnon run?

A procedural map of size 3,000 with seed 288603400, generated by the game, runs on RetardsAnon. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RetardsAnon?

A gather rate is not given in the name RetardsAnon. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RetardsAnon run?

Rust network protocol 2633 and build 163207 is the build RetardsAnon runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RetardsAnon online, and how reliable is it?

The server is up at the moment: RetardsAnon is online. The uptime it reports puts the last restart at about 8 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is RetardsAnon located?

No region is published by RetardsAnon. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.159.180:28015 is its address.

Does RetardsAnon run smoothly?

The last 48 hours brought an average of 84 server fps and a floor of 40. Entities peaked at 51,004, counting buildings, deployables and all the rest of the world. The highest memory use was 3,906 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include RetardsAnon?

The Rust Heatmap lists that RetardsAnon fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RetardsAnon mean?

gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): Slot count: 8; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): This build is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags RetardsAnon publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RetardsAnon?

Enter client.connect 66.51.159.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp8
Max players Slot count: 8.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163207
Build This build is 163207.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.