Rust HeatmapInfrared · players
IR live Players61,329 Servers11,721 Warm3,285 Fresh wipes · 3h177 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

iftes test server co

Online 66.206.27.162:50505 checked 9m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 01:00flare: a wipe in that hourThu 23:00
0
7-day average
peak 2
#6,245
rank
top 28%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Li3Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:56 UTC3d ago 1 – running 0
Thu 22 Oct, 07:44 UTC7d ago 1 held half 4.4 days 0
Wed 21 Oct, 12:55 UTC8d ago 1 – 0.8 days 0
Mon 19 Oct, 18:21 UTC10d ago 2 – 1.8 days 0
Sun 18 Oct, 18:04 UTC11d ago 2 – 1 days 0
Wed 7 Oct, 18:08 UTC22d ago 1 halved by day 6 11 days 0
Thu 1 Oct, 17:45 UTC FW28d ago 1 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
207 / 215

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on iftes test server co?

Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 6 when it did not hold.

What is the wipe schedule on iftes test server co?

There is no next wipe to predict on iftes test server co, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days 7 hours ago.

Player counts

How busy is iftes test server co?

Of 10 slots on iftes test server co, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does iftes test server co rank against other Rust servers?

The top 28% of ranked servers includes iftes test server co, at #6,245 for player hours over the last seven days.

Map and rules

Which map does iftes test server co run?

iftes test server co runs a procedural map of size 3,000 with seed 13123, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on iftes test server co?

No gather rate appears in the name iftes test server co. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does iftes test server co run?

The build on iftes test server co is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is iftes test server co online, and how reliable is it?

Online now: iftes test server co. The uptime it reports puts the last restart at about 3 days 6 hours ago. 142 of 168 hours up over the last 7 full days, which is 85%. It first appears in Rust Heatmap records on 13 September 2026.

Where is iftes test server co located?

Nothing about a region comes from iftes test server co. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.206.27.162:50505.

Does iftes test server co run smoothly?

It averaged 236 server fps over the last 48 hours, with a low of 217. Buildings, deployables and the rest of the world came to as much as 50,707 entities. The highest memory use was 2,835 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include iftes test server co?

Modded Rust servers, by live population are the Rust Heatmap lists that iftes test server co fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on iftes test server co mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags iftes test server co publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join iftes test server co?

Enter client.connect 66.206.27.162:50505 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://www.yourmother.com/.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.