Rustwarden Test A (private test server)
Online 66.186.37.173:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rustwarden Test A (private test server)?
Rustwarden Test A (private test server) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 11 hours ago the server made the world it is on now.
Population
How busy is Rustwarden Test A (private test server)?
Rustwarden Test A (private test server) currently has 0 of its 10 slots filled. The average across the last seven days is 0 players.
How does Rustwarden Test A (private test server) rank against other Rust servers?
Ranked #15,262 on seven-day player hours, Rustwarden Test A (private test server) is in the top 69% of all ranked servers.
Map and rules
Which map does Rustwarden Test A (private test server) run?
Rustwarden Test A (private test server) runs a procedural map of size 1,500 with seed 882331629, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rustwarden Test A (private test server)?
No gather rate appears in the name Rustwarden Test A (private test server). Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rustwarden Test A (private test server) run?
Rust network protocol 2634 and build 167781 is the build Rustwarden Test A (private test server) runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rustwarden Test A (private test server) online, and how reliable is it?
The server is up at the moment: Rustwarden Test A (private test server) is online. Its reported uptime dates the last restart to about 3 days 18 hours ago. 143 of 168 hours up over the last 7 full days, which is 85%. The first record of it on Rust Heatmap is 20 October 2026.
Where is Rustwarden Test A (private test server) located?
No region is published by Rustwarden Test A (private test server). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.186.37.173:28015 is its address.
Does Rustwarden Test A (private test server) run smoothly?
Average server fps over the last 48 hours was 214; it never dropped below 65. Entities peaked at 8,133, counting buildings, deployables and all the rest of the world. The highest memory use was 1,674 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rustwarden Test A (private test server)?
These Rust Heatmap lists include Rustwarden Test A (private test server): Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rustwarden Test A (private test server) mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Rustwarden Test A (private test server) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rustwarden Test A (private test server)?
To join by console, open it with F1 in Rust and enter client.connect 66.186.37.173:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://metabans.com.