=(eGO)= | Dev | Edgegamers.com
Offline 66.118.246.78:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 12:40 UTC8d ago | 1° | – | running | 0 |
| Mon 19 Oct, 19:58 UTC9d ago | 1° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on =(eGO)= | Dev | Edgegamers.com?
At their busiest, its recent wipes averaged 1 players. 34 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on =(eGO)= | Dev | Edgegamers.com?
Its rhythm cannot yet be told: too few of =(eGO)= | Dev | Edgegamers.com's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 17 hours ago.
Population
How busy is =(eGO)= | Dev | Edgegamers.com?
Last seen 28 hours ago, =(eGO)= | Dev | Edgegamers.com is offline at the moment. A seven-day average of 0 players, with a peak of 1.
How does =(eGO)= | Dev | Edgegamers.com rank against other Rust servers?
Ranked #11,007 on seven-day player hours, =(eGO)= | Dev | Edgegamers.com is in the top 49% of all ranked servers.
Map and rules
What are the rules and settings on =(eGO)= | Dev | Edgegamers.com?
A gather rate is not given in the name =(eGO)= | Dev | Edgegamers.com. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does =(eGO)= | Dev | Edgegamers.com run?
Rust network protocol 2635 and build 168909 on Linux is what =(eGO)= | Dev | Edgegamers.com runs. To join, your game must match the protocol; Steam handles the update.
Is =(eGO)= | Dev | Edgegamers.com online, and how reliable is it?
Last seen 28 hours ago, =(eGO)= | Dev | Edgegamers.com is offline right now. 13 of 168 hours up over the last 7 full days, which is 8%. It first appears in Rust Heatmap records on 19 October 2026.
Where is =(eGO)= | Dev | Edgegamers.com located?
Nothing about a region comes from =(eGO)= | Dev | Edgegamers.com. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.118.246.78:28015 is its address.
Tags
Which Rust Heatmap lists and filters include =(eGO)= | Dev | Edgegamers.com?
These Rust Heatmap lists include =(eGO)= | Dev | Edgegamers.com: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on =(eGO)= | Dev | Edgegamers.com mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags =(eGO)= | Dev | Edgegamers.com publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join =(eGO)= | Dev | Edgegamers.com?
To join by console, open it with F1 in Rust and enter client.connect 66.118.246.78:28015. Or press Launch Rust on this page, which connects you through Steam.