Rust HeatmapInfrared · players
IR live Players33,807 Servers11,590 Warm2,855 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

Online NA 65.28.44.27:28042 checked 6m ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 06:00flare: a wipe in that hourWed 04:00
0
7-day average
peak 3
#7,523
rank
top 34% · #1123 in NA
12d ago
last wipe
biweekly schedule
1d 16h
next wipe
Thu 29 Oct, 21:53 UTC
UTC checked 6m ago

Li2Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:53 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 4

Coming wipes

1d 16h
Thu 29 Oct, 21:53 UTC
8d 13h
Thu 5 Nov, 19:00 UTC
FW
15d 16h
Thu 12 Nov, 21:53 UTC
29d 16h
Thu 26 Nov, 21:53 UTC
36d 13h
Thu 3 Dec, 19:00 UTC
FW
43d 16h
Thu 10 Dec, 21:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:53 UTC12d ago 2 – running 0
Thu 1 Oct, 23:01 UTC FW26d ago 2 halved by day 4 14 days 0
Tue 22 Sep, 21:20 UTC35d ago 1 held half 9.1 days 0
Thu 17 Sep, 20:12 UTC40d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
NA · groups of 6 · biweekly · 14 on average
12 / 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
192 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 99 on average
82 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 38 on average
18 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 15 on average
13 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
10 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The average peak across its recent wipes is 2 players. 24 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Its tag guides the prediction because Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's wipe record is too thin to confirm the schedule. Thursday 29 October at 21:53 UTC is when its next wipe is due. The world in play now was made 12 days 7 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The current population of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is 0, against 100 slots. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

How does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E rank against other Rust servers?

Seven-day player hours place Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E at #7,523, in the top 34% of ranked servers; within North America it is #1,123.

Rules and settings

Which map does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

The map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called New Custom Maps.

What are the rules and settings on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The name Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E does not specify a gather rate. The group limit is 6 players. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

Rust network protocol 2635 and build 168909 is the build Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E online, and how reliable is it?

Right now Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E shows as online. The uptime it reports puts the last restart at about 16 hours ago. 159 of 168 hours up over the last 7 full days, which is 95%. Rust Heatmap has had it on record since 13 September 2026.

Where is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E located?

In North America, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 65.28.44.27:28042.

Does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run smoothly?

The last 48 hours brought an average of 53 server fps and a floor of 30. The world held as many as 146,595 entities, buildings and deployables included. At its peak it held 5,065 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The Rust Heatmap lists that Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America are the tags Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Enter client.connect 65.28.44.27:28042 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/kapco411 is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.