TheGamingTime
Online 65.21.133.139:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC17d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TheGamingTime?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on TheGamingTime?
Its rhythm cannot yet be told: too few of TheGamingTime's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 18 hours ago.
Population
How busy is TheGamingTime?
TheGamingTime currently has 0 of its 150 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.
How does TheGamingTime rank against other Rust servers?
Player hours over seven days put TheGamingTime at #12,920, in the top 58% of ranked servers.
Settings and rules
Which map does TheGamingTime run?
TheGamingTime runs a procedural map of size 4,500 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TheGamingTime?
A gather rate is not given in the name TheGamingTime. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TheGamingTime run?
The build on TheGamingTime is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TheGamingTime online, and how reliable is it?
Right now TheGamingTime shows as online. About 8 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is TheGamingTime located?
Nothing about a region comes from TheGamingTime. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 65.21.133.139:28015 is its address.
Does TheGamingTime run smoothly?
The last 48 hours brought an average of 50 server fps and a floor of 49. The world held as many as 118,037 entities, buildings and deployables included. The highest memory use was 4,210 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include TheGamingTime?
Modded Rust servers, by live population are the Rust Heatmap lists that TheGamingTime fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TheGamingTime mean?
These are the tags TheGamingTime publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join TheGamingTime?
To join by console, open it with F1 in Rust and enter client.connect 65.21.133.139:28015. Or press Launch Rust on this page, which connects you through Steam.