Rusty Spoon [DEV]
Online 65.109.111.251:27015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:35 UTC3h ago | – | – | running | 0 |
| Mon 26 Oct, 22:14 UTC18h ago | – | – | – | 1 |
| Sat 24 Oct, 18:11 UTC2d ago | 1° | held half | 2.2 days | 0 |
| Thu 22 Oct, 12:26 UTC5d ago | 1° | held half | 2.2 days | 0 |
| Sat 10 Oct, 13:30 UTC17d ago | 2° | halved by day 2 | 12 days | 0 |
| Thu 1 Oct, 17:38 UTC FW25d ago | 1° | halved by day 3 | 8.8 days | 1 |
| Mon 28 Sep, 19:08 UTC28d ago | 1° | halved by day 1 | 2.9 days | 0 |
| Sun 27 Sep, 22:40 UTC29d ago | 3° | – | 0.9 days | 3 |
| Sun 27 Sep, 15:06 UTC30d ago | 3° | – | 0.3 days | 0 |
| Sun 27 Sep, 03:20 UTC30d ago | 3° | – | 0.5 days | 0 |
| Sat 26 Sep, 17:14 UTC30d ago | 3° | – | 0.4 days | 0 |
| Sat 26 Sep, 00:12 UTC31d ago | 3° | – | 0.7 days | 0 |
| Fri 18 Sep, 10:12 UTC39d ago | 2° | halved by day 5 | 7.6 days | 0 |
| Thu 17 Sep, 20:50 UTC39d ago | 2° | – | 0.6 days | 0 |
| Tue 15 Sep, 10:22 UTC42d ago | 1° | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rusty Spoon [DEV]?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 40% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on Rusty Spoon [DEV]?
There is no next wipe to predict on Rusty Spoon [DEV], which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 hours ago.
Population
How busy is Rusty Spoon [DEV]?
The current population of Rusty Spoon [DEV] is 0, against 40 slots. A seven-day average of 0 players, with a peak of 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Rusty Spoon [DEV] rank against other Rust servers?
Ranked #6,986 on seven-day player hours, Rusty Spoon [DEV] is in the top 32% of all ranked servers.
Map and rules
Which map does Rusty Spoon [DEV] run?
Rusty Spoon [DEV] runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named discord.gg/rustyspoon.
What are the rules and settings on Rusty Spoon [DEV]?
The name Rusty Spoon [DEV] does not specify a gather rate. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rusty Spoon [DEV] run?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Spoon [DEV] runs. To join, your game must match the protocol; Steam handles the update.
Is Rusty Spoon [DEV] online, and how reliable is it?
Right now Rusty Spoon [DEV] shows as online. Its reported uptime dates the last restart to about 2 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rusty Spoon [DEV] located?
Nothing about a region comes from Rusty Spoon [DEV]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 65.109.111.251:27015.
Does Rusty Spoon [DEV] run smoothly?
It averaged 45 server fps over the last 48 hours, with a low of 45. The world held as many as 142,858 entities, buildings and deployables included. At its peak it held 5,096 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rusty Spoon [DEV]?
These Rust Heatmap lists include Rusty Spoon [DEV]: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rusty Spoon [DEV] mean?
These are the tags Rusty Spoon [DEV] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): A creative sandbox: no gathering, build as you please; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs Rusty Spoon [DEV]?
One operator most likely runs Rusty Spoon [DEV] and the 3 other servers we track that publish a rustyspoon.org hostname.
Connect
How do I join Rusty Spoon [DEV]?
Enter client.connect 65.109.111.251:27015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://rustyspoon.craftingstore.net/.
