Retewee11
Offline 65.108.47.31:25573 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Retewee11?
Its rhythm cannot yet be told: too few of Retewee11's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 2 hours ago the server made the world it is on now.
Population
How busy is Retewee11?
Retewee11 went quiet 6 days 1 hours ago and is offline right now. Averaged over the past week: 0 players.
How does Retewee11 rank against other Rust servers?
Ranked #15,318 on seven-day player hours, Retewee11 is in the top 69% of all ranked servers.
Rules and settings
Which map does Retewee11 run?
A procedural map of size 3,000 with seed 1, generated by the game, runs on Retewee11. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Retewee11?
The name Retewee11 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Retewee11 run?
The build on Retewee11 is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Retewee11 online, and how reliable is it?
Offline at the moment: Retewee11 was last seen 6 days 1 hours ago. 35 of 168 hours up over the last 7 full days, which is 21%. It first appears in Rust Heatmap records on 2 October 2026.
Where is Retewee11 located?
No region is published by Retewee11. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 65.108.47.31:25573.
Lists and filters
Which Rust Heatmap lists and filters include Retewee11?
Modded Rust servers, by live population are the Rust Heatmap lists that Retewee11 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Retewee11 mean?
These are the tags Retewee11 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Retewee11?
Press F1 in Rust to open the console, then enter client.connect 65.108.47.31:25573. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.