Rust HeatmapInfrared · players
IR live Players81,723 Servers11,855 Warm3,800 Fresh wipes · 3h365 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

ETD#RUST-Preview | TEST SERVER

Online 65.108.196.248:28021 checked 10m ago

moddedcarbon
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 16:00flare: a wipe in that hourThu 13:00
0
7-day average
peak 1
#10,081
rank
top 45%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeakWipe
00.250.50.75116:0001:0010:0019:0004:0013:00Wiped Tue 27 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304016:0001:0010:0019:0004:0013:00Wiped Tue 27 Oct, 16:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:50 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
181 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
176 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
237 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on ETD#RUST-Preview | TEST SERVER?

Its rhythm cannot yet be told: too few of ETD#RUST-Preview | TEST SERVER's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 45 hours ago.

Population

How busy is ETD#RUST-Preview | TEST SERVER?

ETD#RUST-Preview | TEST SERVER currently has 0 of its 5 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.

How does ETD#RUST-Preview | TEST SERVER rank against other Rust servers?

Ranked #10,081 on seven-day player hours, ETD#RUST-Preview | TEST SERVER is in the top 45% of all ranked servers.

Rules and settings

Which map does ETD#RUST-Preview | TEST SERVER run?

ETD#RUST-Preview | TEST SERVER runs a procedural map of size 1,000 with seed 20261026, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on ETD#RUST-Preview | TEST SERVER?

The name ETD#RUST-Preview | TEST SERVER does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does ETD#RUST-Preview | TEST SERVER run?

The build on ETD#RUST-Preview | TEST SERVER is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is ETD#RUST-Preview | TEST SERVER online, and how reliable is it?

The server is up at the moment: ETD#RUST-Preview | TEST SERVER is online. The uptime it reports puts the last restart at about 9 hours ago. 47 of 48 hours up over the last 2 full days, which is 98%. It first appears in Rust Heatmap records on 26 October 2026.

Where is ETD#RUST-Preview | TEST SERVER located?

No region is published by ETD#RUST-Preview | TEST SERVER. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 65.108.196.248:28021.

Does ETD#RUST-Preview | TEST SERVER run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 3,306, counting buildings, deployables and all the rest of the world. Memory use reached 1,183 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include ETD#RUST-Preview | TEST SERVER?

These Rust Heatmap lists include ETD#RUST-Preview | TEST SERVER: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on ETD#RUST-Preview | TEST SERVER mean?

gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags ETD#RUST-Preview | TEST SERVER publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join ETD#RUST-Preview | TEST SERVER?

Press F1 in Rust to open the console, then enter client.connect 65.108.196.248:28021. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://store.enjoythedifference.net/etd-rust.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players This server has 5 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.