Carbon Server
Offline 64.67.177.44:28015 checked 12h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:04 UTC12h ago | – | – | running | 1 |
| Tue 27 Oct, 00:56 UTC1d ago | – | – | – | 1 |
| Wed 14 Oct, 21:42 UTC13d ago | 1° | – | 12.1 days | 1 |
| Tue 13 Oct, 19:15 UTC14d ago | 1° | – | 1.1 days | 0 |
| Tue 13 Oct, 00:41 UTC15d ago | 1° | – | 0.8 days | 0 |
| Mon 12 Oct, 14:09 UTC15d ago | 1° | – | 0.4 days | 1 |
| Sun 11 Oct, 22:49 UTC16d ago | 1° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Carbon Server?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Carbon Server?
No next wipe can be predicted: Carbon Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 12 hours ago.
Player counts
How busy is Carbon Server?
The last time Carbon Server was seen was 12 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Carbon Server rank against other Rust servers?
The top 58% of ranked servers includes Carbon Server, at #12,901 for player hours over the last seven days.
Map and rules
What are the rules and settings on Carbon Server?
No gather rate appears in the name Carbon Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Carbon Server run?
Rust network protocol 2635 and build 168909 on Windows is what Carbon Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Carbon Server online, and how reliable is it?
Last seen 12 hours ago, Carbon Server is offline right now. 2 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 28 September 2026.
Where is Carbon Server located?
No region is published by Carbon Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 64.67.177.44:28015.
Tags
Which Rust Heatmap lists and filters include Carbon Server?
These Rust Heatmap lists include Carbon Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on Carbon Server mean?
These are the tags Carbon Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Carbon Server?
Enter client.connect 64.67.177.44:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.