Rust HeatmapInfrared · players
IR live Players55,398 Servers11,709 Warm3,239 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

KRUST

Online 64.42.177.220:28025 checked 7m ago

quad biweekly wipes moddedoxide
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 11:00flare: a wipe in that hourThu 08:00
0
7-day average
peak 1
#9,290
rank
top 42%
13d ago
last wipe
biweekly schedule
15h
next wipe
Fri 30 Oct, 02:03 UTC
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers, and #479 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:03 UTC, in 15h. Its biweekly schedule tag · low confidence

12.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

15h
Fri 30 Oct, 02:03 UTC
7d 8h
Thu 5 Nov, 19:00 UTC
FW
14d 15h
Fri 13 Nov, 02:03 UTC
28d 15h
Fri 27 Nov, 02:03 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
42d 15h
Fri 11 Dec, 02:03 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:03 UTC13d ago 1 – running 0
Fri 2 Oct, 02:03 UTC27d ago 0 – 14 days 0
Mon 21 Sep, 02:52 UTC38d ago 1 halved by day 8 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
6 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
1 / 100
2 / 100
EL MATADERO
SA · quad · biweekly · 2 on average
2 / 50
[EU/PT] Serradinha Modded | Vanilla+ | Max 4
EU · quad · biweekly · 1 on average
0 / 100
Cali.gg | No KOS | Noob Friendly | Active Admins
NA · quad · biweekly · 29 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on KRUST?

The average peak across its recent wipes is 1 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8 it was below half in the wipes that did not hold.

What is the wipe schedule on KRUST?

The prediction follows its tag, as too few of KRUST's wipes are on record to confirm the schedule. Due on Friday 30 October at 02:03 UTC: the next wipe. The world in play now was made 13 days 8 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is KRUST?

Of 30 slots on KRUST, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.

How does KRUST rank against other Rust servers?

The top 42% of ranked servers includes KRUST, at #9,290 for player hours over the last seven days. Ranked against other quad servers, it comes in at #479.

Map and rules

Which map does KRUST run?

The map on KRUST is procedural, size 4,400 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on KRUST?

No gather rate appears in the name KRUST. Player groups are capped at 4 (quad). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does KRUST run?

Rust network protocol 2635 and build 168909 on Windows is what KRUST runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is KRUST online, and how reliable is it?

Right now KRUST shows as online. The uptime it reports puts the last restart at about 4 days 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 21 September 2026.

Where is KRUST located?

A region is not published for KRUST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.42.177.220:28025 is its address.

Does KRUST run smoothly?

The last 48 hours brought an average of 103 server fps and a floor of 91. The world held as many as 57,586 entities, buildings and deployables included. Memory use reached 3,368 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include KRUST?

Modded Rust servers, by live population are the Rust Heatmap lists that KRUST fits. Filtering the list by Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on KRUST mean?

gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags KRUST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join KRUST?

Enter client.connect 64.42.177.220:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://krust.ca is where its website is.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players This server has 30 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.