KRUST
Online 64.42.177.220:28025 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 42% of all ranked servers, and #479 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 02:03 UTC, in 15h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:03 UTC13d ago | 1° | – | running | 0 |
| Fri 2 Oct, 02:03 UTC27d ago | 0° | – | 14 days | 0 |
| Mon 21 Sep, 02:52 UTC38d ago | 1° | halved by day 8 | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on KRUST?
The average peak across its recent wipes is 1 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8 it was below half in the wipes that did not hold.
What is the wipe schedule on KRUST?
The prediction follows its tag, as too few of KRUST's wipes are on record to confirm the schedule. Due on Friday 30 October at 02:03 UTC: the next wipe. The world in play now was made 13 days 8 hours ago. A fortnightly wipe is listed in the tags.
Player counts
How busy is KRUST?
Of 30 slots on KRUST, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
How does KRUST rank against other Rust servers?
The top 42% of ranked servers includes KRUST, at #9,290 for player hours over the last seven days. Ranked against other quad servers, it comes in at #479.
Map and rules
Which map does KRUST run?
The map on KRUST is procedural, size 4,400 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on KRUST?
No gather rate appears in the name KRUST. Player groups are capped at 4 (quad). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does KRUST run?
Rust network protocol 2635 and build 168909 on Windows is what KRUST runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is KRUST online, and how reliable is it?
Right now KRUST shows as online. The uptime it reports puts the last restart at about 4 days 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 21 September 2026.
Where is KRUST located?
A region is not published for KRUST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.42.177.220:28025 is its address.
Does KRUST run smoothly?
The last 48 hours brought an average of 103 server fps and a floor of 91. The world held as many as 57,586 entities, buildings and deployables included. Memory use reached 3,368 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include KRUST?
Modded Rust servers, by live population are the Rust Heatmap lists that KRUST fits. Filtering the list by Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.
What do the server tags on KRUST mean?
gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags KRUST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join KRUST?
Enter client.connect 64.42.177.220:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://krust.ca is where its website is.
