EL MATADERO
Online SA 168.100.163.110:28015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers, top 35% in SA, and #128 of the quad servers (top 15%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:48 UTC18h ago | – | – | running | 0 |
| Thu 15 Oct, 06:15 UTC14d ago | 9° | – | – | 1 |
| Thu 1 Oct, 15:03 UTC28d ago | 8° | halved by day 10 | 13.6 days | 1 |
| Thu 17 Sep, 09:12 UTC42d ago | 6° | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on EL MATADERO?
Its recent wipes drew an average peak of 8 players. The crowd on the latest wipe reached its peak 13 hours in. Half the peak was held until the next wipe in 67% of its recent wipes. It fell below half by day 10 when it did not hold.
What is the wipe schedule on EL MATADERO?
Recent wipes on EL MATADERO are spaced roughly 13.8 days apart. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 18 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Player counts
How busy is EL MATADERO?
EL MATADERO currently has 3 of its 50 slots filled. A seven-day average of 2 players, with a peak of 8. Look at 20:00 UTC for the last 48 hours: that hour averaged 6 players.
How does EL MATADERO rank against other Rust servers?
Seven-day player hours place EL MATADERO at #2,235, in the top 10% of ranked servers; within South America it is #83. The quad group puts it at #128.
Map and rules
Which map does EL MATADERO run?
The map on EL MATADERO is procedural, size 2,300 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on EL MATADERO?
No gather rate appears in the name EL MATADERO. 4 players is the maximum group size (quad). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does EL MATADERO run?
Rust network protocol 2635 and build 168909 is the build EL MATADERO runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is EL MATADERO online, and how reliable is it?
The server is up at the moment: EL MATADERO is online. Its reported uptime dates the last restart to about 8 hours ago. It was up 159 of 168 hours across the last 7 full days, or 95% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is EL MATADERO located?
With its SA tag, EL MATADERO lists itself in South America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 168.100.163.110:28015.
Does EL MATADERO run smoothly?
Average server fps over the last 48 hours was 59; it never dropped below 56. The world held as many as 104,550 entities, buildings and deployables included. Memory use reached 3,684 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include EL MATADERO?
The Rust Heatmap lists that EL MATADERO fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on EL MATADERO mean?
These are the tags EL MATADERO publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; SA (South America): The server browser lists it under South America. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join EL MATADERO?
Enter client.connect 168.100.163.110:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://ko-fi.com/elmatadero.
