Rusty Bear Dev - Oxide Version
Offline 64.40.9.59:38015 checked 5h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:17 UTC26d ago | 3° | – | running | 0 |
| Fri 2 Oct, 04:16 UTC26d ago | 3° | – | 0.5 days | 0 |
| Thu 1 Oct, 16:02 UTC27d ago | 3° | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rusty Bear Dev - Oxide Version?
The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rusty Bear Dev - Oxide Version?
No next wipe can be predicted: Rusty Bear Dev - Oxide Version wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 3 hours ago.
Population
How busy is Rusty Bear Dev - Oxide Version?
Rusty Bear Dev - Oxide Version went quiet 5 hours ago and is offline right now. A seven-day average of 0 players.
How does Rusty Bear Dev - Oxide Version rank against other Rust servers?
The top 69% of ranked servers includes Rusty Bear Dev - Oxide Version, at #15,426 for player hours over the last seven days.
Settings and rules
Which map does Rusty Bear Dev - Oxide Version run?
Rusty Bear Dev - Oxide Version runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named discord.gg/rustybear.
What are the rules and settings on Rusty Bear Dev - Oxide Version?
A gather rate is not given in the name Rusty Bear Dev - Oxide Version. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Rusty Bear Dev - Oxide Version run?
Rust network protocol 2635 and build 168909 is the build Rusty Bear Dev - Oxide Version runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rusty Bear Dev - Oxide Version online, and how reliable is it?
Rusty Bear Dev - Oxide Version is down just now; the last sighting was 5 hours ago. Its reported uptime dates the last restart to about 4 minutes ago. 15 of 168 hours up over the last 7 full days, which is 9%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rusty Bear Dev - Oxide Version located?
No region is published by Rusty Bear Dev - Oxide Version. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 64.40.9.59:38015.
Does Rusty Bear Dev - Oxide Version run smoothly?
Average server fps over the last 48 hours was 29; it never dropped below 26. Entities peaked at 83,034, counting buildings, deployables and all the rest of the world. At its peak it held 2,242 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Rusty Bear Dev - Oxide Version?
The Rust Heatmap lists that Rusty Bear Dev - Oxide Version fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rusty Bear Dev - Oxide Version mean?
These are the tags Rusty Bear Dev - Oxide Version publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rusty Bear Dev - Oxide Version?
To join by console, open it with F1 in Rust and enter client.connect 64.40.9.59:38015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rustybear.gg/.
