Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rusty Bear Dev - Oxide Version

Offline 64.40.9.59:38015 checked 5h ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 09:00flare: a wipe in that hourWed 13:00
0
7-day average
peak –
#15,426
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 5h ago

Li2Players

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Li3Server performance

01020304009:0010:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:17 UTC26d ago 3 – running 0
Fri 2 Oct, 04:16 UTC26d ago 3 – 0.5 days 0
Thu 1 Oct, 16:02 UTC27d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rusty Bear Dev - Oxide Version?

The average peak across its recent wipes is 3 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Rusty Bear Dev - Oxide Version?

No next wipe can be predicted: Rusty Bear Dev - Oxide Version wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 3 hours ago.

Population

How busy is Rusty Bear Dev - Oxide Version?

Rusty Bear Dev - Oxide Version went quiet 5 hours ago and is offline right now. A seven-day average of 0 players.

How does Rusty Bear Dev - Oxide Version rank against other Rust servers?

The top 69% of ranked servers includes Rusty Bear Dev - Oxide Version, at #15,426 for player hours over the last seven days.

Settings and rules

Which map does Rusty Bear Dev - Oxide Version run?

Rusty Bear Dev - Oxide Version runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named discord.gg/rustybear.

What are the rules and settings on Rusty Bear Dev - Oxide Version?

A gather rate is not given in the name Rusty Bear Dev - Oxide Version. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rusty Bear Dev - Oxide Version run?

Rust network protocol 2635 and build 168909 is the build Rusty Bear Dev - Oxide Version runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rusty Bear Dev - Oxide Version online, and how reliable is it?

Rusty Bear Dev - Oxide Version is down just now; the last sighting was 5 hours ago. Its reported uptime dates the last restart to about 4 minutes ago. 15 of 168 hours up over the last 7 full days, which is 9%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Rusty Bear Dev - Oxide Version located?

No region is published by Rusty Bear Dev - Oxide Version. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 64.40.9.59:38015.

Does Rusty Bear Dev - Oxide Version run smoothly?

Average server fps over the last 48 hours was 29; it never dropped below 26. Entities peaked at 83,034, counting buildings, deployables and all the rest of the world. At its peak it held 2,242 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Rusty Bear Dev - Oxide Version?

The Rust Heatmap lists that Rusty Bear Dev - Oxide Version fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rusty Bear Dev - Oxide Version mean?

These are the tags Rusty Bear Dev - Oxide Version publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Rusty Bear Dev - Oxide Version?

To join by console, open it with F1 in Rust and enter client.connect 64.40.9.59:38015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rustybear.gg/.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.