Rust
Online 64.40.9.245:28015 checked 15m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:29 UTC20d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 36 hours in.
What is the wipe schedule on Rust?
Rust has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 9 hours ago.
Player counts
How busy is Rust?
Of 50 slots on Rust, 0 are in use right now. Averaged over the past week: 0 players.
How does Rust rank against other Rust servers?
Player hours over seven days put Rust at #15,366, in the top 70% of ranked servers.
Map and rules
Which map does Rust run?
Rust runs a procedural map of size 2,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust?
The name Rust does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Rust run?
Rust network protocol 2634 and build 167781 is the build Rust runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rust online, and how reliable is it?
The server is up at the moment: Rust is online. About 5 days 17 hours ago is when it last restarted, by its own uptime figure. It was up 159 of 168 hours across the last 7 full days, or 95% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust located?
No region is published by Rust. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.40.9.245:28015.
Does Rust run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 60. Entities peaked at 12,629, counting buildings, deployables and all the rest of the world. At its peak it held 1,805 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rust?
These Rust Heatmap lists include Rust: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust mean?
The game's server browser reads the tags Rust publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rust?
Press F1 in Rust to open the console, then enter client.connect 64.40.9.245:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.