Rust HeatmapInfrared · players
IR live Players32,585 Servers11,628 Warm2,817 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

The Walking Dead |PVP|Zombies| 1/10 27 days ago

Online 64.40.9.169:29015 checked 5m ago

moddedcarbon
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 06:00flare: a wipe in that hourThu 04:00
0
7-day average
peak –
#15,341
rank
top 69%
27d ago
last wipe
no schedule published
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 5m ago

Li2Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The only wipe on The Walking Dead |PVP|Zombies| 1/10 27 days ago is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 11 hours ago.

Player counts

How busy is The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Of 250 slots on The Walking Dead |PVP|Zombies| 1/10 27 days ago, 0 are in use right now. The average across the last seven days is 0 players.

How does The Walking Dead |PVP|Zombies| 1/10 27 days ago rank against other Rust servers?

Ranked #15,341 on seven-day player hours, The Walking Dead |PVP|Zombies| 1/10 27 days ago is in the top 69% of all ranked servers.

Rules and settings

Which map does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?

The Walking Dead |PVP|Zombies| 1/10 27 days ago runs a procedural map of size 4,500 with seed 1322589112, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

The name The Walking Dead |PVP|Zombies| 1/10 27 days ago does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does The Walking Dead |PVP|Zombies| 1/10 27 days ago run?

Rust network protocol 2634 and build 167781 is the build The Walking Dead |PVP|Zombies| 1/10 27 days ago runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is The Walking Dead |PVP|Zombies| 1/10 27 days ago online, and how reliable is it?

The server is up at the moment: The Walking Dead |PVP|Zombies| 1/10 27 days ago is online. The uptime it reports puts the last restart at about 7 days 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is The Walking Dead |PVP|Zombies| 1/10 27 days ago located?

No region is published by The Walking Dead |PVP|Zombies| 1/10 27 days ago. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 64.40.9.169:29015.

Does The Walking Dead |PVP|Zombies| 1/10 27 days ago run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. Buildings, deployables and the rest of the world came to as much as 116,463 entities. Memory use reached 5,253 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include The Walking Dead |PVP|Zombies| 1/10 27 days ago?

These Rust Heatmap lists include The Walking Dead |PVP|Zombies| 1/10 27 days ago: Rust servers with zombies in the name and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on The Walking Dead |PVP|Zombies| 1/10 27 days ago mean?

gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): The slot count is 250; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags The Walking Dead |PVP|Zombies| 1/10 27 days ago publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join The Walking Dead |PVP|Zombies| 1/10 27 days ago?

To join by console, open it with F1 in Rust and enter client.connect 64.40.9.169:29015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp250
Max players The slot count is 250.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.