Rust HeatmapInfrared · players
IR live Players53,453 Servers11,707 Warm3,353 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 9m ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 01:00flare: a wipe in that hourTue 22:00
0
7-day average
peak 2
#6,112
rank
top 28%
12d ago
last wipe
no schedule published
8d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

01020304001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

8d 18h
Thu 5 Nov, 19:00 UTC
FW
15d 18h
Thu 12 Nov, 18:30 UTC
36d 18h
Thu 3 Dec, 19:00 UTC
FW
43d 18h
Thu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC12d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC40d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Midlands [PVE] BradleyGuards and custom maps?

Its recent wipes drew an average peak of 4 players. 41 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.

What is the wipe schedule on Midlands [PVE] BradleyGuards and custom maps?

The wipe rhythm on Midlands [PVE] BradleyGuards and custom maps is every 4 weeks on Thursday at 18:30 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 12 days 5 hours ago the server made the world it is on now.

Player counts

How busy is Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps currently has 0 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 22:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Midlands [PVE] BradleyGuards and custom maps rank against other Rust servers?

The top 28% of ranked servers includes Midlands [PVE] BradleyGuards and custom maps, at #6,112 for player hours over the last seven days.

Rules and settings

Which map does Midlands [PVE] BradleyGuards and custom maps run?

A procedural map of size 4,250 with seed 81055652, generated by the game, runs on Midlands [PVE] BradleyGuards and custom maps. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Midlands [PVE] BradleyGuards and custom maps?

A gather rate is not given in the name Midlands [PVE] BradleyGuards and custom maps. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Midlands [PVE] BradleyGuards and custom maps run?

The build on Midlands [PVE] BradleyGuards and custom maps is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Midlands [PVE] BradleyGuards and custom maps online, and how reliable is it?

Online now: Midlands [PVE] BradleyGuards and custom maps. Its reported uptime dates the last restart to about 7 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Midlands [PVE] BradleyGuards and custom maps located?

No region is published by Midlands [PVE] BradleyGuards and custom maps. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.40.9.169:28015 is its address.

Does Midlands [PVE] BradleyGuards and custom maps run smoothly?

Average server fps over the last 48 hours was 29; it never dropped below 9. The world held as many as 106,767 entities, buildings and deployables included. The highest memory use was 4,658 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Midlands [PVE] BradleyGuards and custom maps?

These Rust Heatmap lists include Midlands [PVE] BradleyGuards and custom maps: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Midlands [PVE] BradleyGuards and custom maps mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Midlands [PVE] BradleyGuards and custom maps publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Midlands [PVE] BradleyGuards and custom maps?

To join by console, open it with F1 in Rust and enter client.connect 64.40.9.169:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/tQetw4M.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.